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path: root/OpenSim/Region/Environment/Scenes/InnerScene.cs (follow)
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* * Apply http://opensimulator.org/mantis/view.php?id=2582Justin Clarke Casey2008-11-071-2/+2
| | | | | | | * Send prim flags as booleans from LLClientView rather than in the native LL array * Thanks idb
* * Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey2008-11-071-7/+0
| | | | | | * remove a debug line I accidentally left in there
* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-071-6/+6
| | | | | | Too many fixes to list.
* * refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey2008-11-061-6/+2
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* - create entries in avatarattachments table when first attaching an object; ↵Mike Mazur2008-11-061-1/+10
| | | | | | | | | fix issue 2512 - correct attachment offset; fix issue 2513 - thanks Thomas for the patches
* * refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ↵Justin Clarke Casey2008-11-011-3/+3
| | | | SOP.IsAttachment
* Minor formatting cleanup.Jeff Ames2008-10-291-1/+1
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2008-10-281-1/+2
| | | | | | | | | | | | The attached patch fixes the bug where when linking in a new set of prims to an already linked set of objects the prims were placed at the end of the list rather than just after the root prim. ie. link prim order result was different on OpenSim compared to an LL server. This causes a few issues with respect to compatibility of scripts, especially when using llCreateLink.
* - move comment about assetID and 'attached' in inventory where it belongsMike Mazur2008-10-141-2/+0
| | | | | | - objectGroup isn't needed here, just use the passed in argument
* * Remove warnings, including one which pointed out a bugJustin Clarke Casey2008-10-131-1/+1
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* 2nd stab at that prim loading nastyMelanie Thielker2008-10-111-1/+1
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* Fix Nebadon's WP crash (invalid root part from database null-ref)Melanie Thielker2008-10-111-0/+3
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* added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrabUpdate event, ↵MW2008-10-101-1/+1
| | | | | | | for the new surface touch parameters in 1.21 viewers. TODO: add the touch args to OnGrabObject and OnDeGrabObject.
* Remove an unnecessary perms check. This caused prim movement to be disabledMelanie Thielker2008-10-061-14/+1
| | | | | | | on parcels that had prim entry turned off. This needs to be reintroduced with proper parcel boundary checks.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-051-8/+8
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* * minor: Remove warningJustin Clarke Casey2008-10-041-1/+1
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* Cause a request to a different attachment point to taint the attachment soMelanie Thielker2008-10-041-0/+6
| | | | | | that the attachment point is saved even if nothing else changed
* Prevent a new asset being created on every detach of an attachmentMelanie Thielker2008-10-041-0/+1
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* Mantis #2330Melanie Thielker2008-10-041-5/+4
| | | | | | Fixes use of the saved attachment point from asset
* Unclutter rezzing methods by removing the ad hoc permissions parameters.Melanie Thielker2008-10-041-5/+2
| | | | | | Thise were client supplied untrusted values we never used anyway.
* Cause "Show in search" to trigger a persistence saveMelanie Thielker2008-10-041-0/+2
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* Add "Drop" functionality to pie menuMelanie Thielker2008-10-041-1/+20
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* Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker2008-10-031-2/+12
| | | | | | | | | | Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of attachments while editing. Fix: Attachments being persisted to database on login. Fix: Attachments being persisted when changed by a script like invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent spurious full updates while editing attachments. Several other fixes
* Prevent attachments to be persisted in the destination region when theMelanie Thielker2008-10-031-0/+4
| | | | | | avatar is not present there.
* Mantis #1360Melanie Thielker2008-10-031-1/+13
| | | | | | | Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
* Added functions to find prims by nameJohan Berntsson2008-10-011-0/+26
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* Add two more default script engine paramsMelanie Thielker2008-09-301-1/+1
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* * Patch from JHurlimanTeravus Ovares2008-09-261-1/+1
| | | | | | | | | * Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-211-1/+1
| | | | | | | | | ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
* * Patch http://opensimulator.org/mantis/view.php?id=2167Justin Clarke Casey2008-09-121-0/+16
| | | | | | | * Force ClickAction persistence even if other object properties are not edited * Thanks nlin!
* Update svn properties, formatting cleanup.Jeff Ames2008-09-091-2/+2
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* fix: warnings from libomvDr Scofield2008-09-081-0/+4
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-59/+58
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* * refactor: Make SOG itself responsible for checking whether it's already ↵Justin Clarke Casey2008-09-061-12/+3
| | | | been deleted on an update request from the regular sweep
* * minor: change hard tabs back to spaces in previous commitJustin Clarke Casey2008-09-061-1/+1
| | | | | | * my excuse is that I hadn't used this monodevelop exe before...
* * Fix mantis 2130 - nre occuring sometimes when the regular prim update ↵Justin Clarke Casey2008-09-061-1/+2
| | | | | | | | sweep occurs * Fold m_deleted and m_isDeleted together (ugh!)
* Selling an object in-place (as original) now works. Builders canMelanie Thielker2008-08-241-0/+5
| | | | | | now ply their trade. Is that nuts?
* Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker2008-08-191-3/+4
| | | | | | Attachments now save to MySQL. No reattach on login yet.
* Formatting cleanup.Jeff Ames2008-08-181-21/+21
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* Mantis #1951Melanie Thielker2008-08-151-0/+2
| | | | | | | Trigger a persistence save when only name or description have changed.
* * Stop warnings about non existent scene presences/entities being removed on ↵Justin Clarke Casey2008-08-121-11/+11
| | | | | | | | | client log off * This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed). * However, it should be possible to do much better cleanup on this code in the future
* Patch #9163 - Refactor initial packet sending out of InnerScene intoMelanie Thielker2008-08-111-37/+0
| | | | | | | | | ScenePresence. Pace prim delivery to about 200 updates/s max. Break a long-held lock that caused the notorious MapBlockQuery XMLRPC timeout on agent login. Eliminate 60 second timeout at "Waiting for region handshake". Fix region crossing/teleport response. Fix appearance in primmy regions.
* * minor: log message twiddlingJustin Clarke Casey2008-08-011-5/+1
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* Addresses Mantis #1688Melanie Thielker2008-07-271-1/+1
| | | | | | | | Changes erroneous return value of llGetLinkname() to "" for nonexistent prims. Corrects an issue where the root prim of a linked set, upon delink, retains the part number 1.
* * Changed a number of field names to ccc (public members shouldn't be called m_)lbsa712008-07-261-5/+5
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* * Stop the HasGroupChanged flag being reverted for newly restored prims ↵Justin Clarke Casey2008-07-251-2/+2
| | | | | | | | | which need to be persisted to the db * This should stop the problem where linked prims loaded via an archive did not survive server restart * It may address mantis 1819 though the symptoms don't look consistent
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2008-07-251-0/+1
| | | | | | | | | The LL Server sets the CreateSelected flag for a prim when sending a property update when objects are linked. The following patch gets OpenSim to do the same.
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-5/+5
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* Mantis#1798. Thank you kindly, StrawberryFride for a patch that:Charles Krinke2008-07-211-12/+4
| | | | | | Fixes a couple of places where null reference exceptions were being caught and ignored rather than null checks being performed.
* Fix prim link numbers (Mantis #1781)Melanie Thielker2008-07-191-3/+78
| | | | | | | | | | | Implements additional unlink modes (unlink root prim from link set, some multi-set operations). Linking (single and mutiple) fully implemented. Consistent numbering of links while in world. Link/delink with predictable link numbering. Correct link numbers in LSL. Not all multi-set ops implemented. Link numbers still change when taken and re-rezzed.