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path: root/OpenSim/Region/Environment/Scenes/InnerScene.cs (follow)
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* * minor: log message twiddlingJustin Clarke Casey2008-08-011-5/+1
* Addresses Mantis #1688Melanie Thielker2008-07-271-1/+1
* * Changed a number of field names to ccc (public members shouldn't be called m_)lbsa712008-07-261-5/+5
* * Stop the HasGroupChanged flag being reverted for newly restored prims which...Justin Clarke Casey2008-07-251-2/+2
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2008-07-251-0/+1
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-5/+5
* Mantis#1798. Thank you kindly, StrawberryFride for a patch that:Charles Krinke2008-07-211-12/+4
* Fix prim link numbers (Mantis #1781)Melanie Thielker2008-07-191-3/+78
* * Actually persist restored archives to the database - wasn't actually doing ...Justin Clarke Casey2008-07-131-1/+12
* * On archive loading, tell the user how many objects we are ignoring because ...Justin Clarke Casey2008-07-121-5/+9
* minor: method documentationJustin Clarke Casey2008-07-121-0/+21
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-1/+1
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-3/+4
* * Remove responsibilty for signalling scene object change from SceneObjectPar...Justin Clarke Casey2008-06-271-0/+1
* * Remove SOG.SendGroupFullUpdate() group changed responsibilityJustin Clarke Casey2008-06-271-1/+4
* * refactor: Move responsibility for deciding whether a group should be repers...Justin Clarke Casey2008-06-271-1/+16
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-1/+17
* * Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey2008-06-271-2/+6
* the prefix "fix" turned out to be bollocks. sorry about that. hope this one Dr Scofield2008-06-251-1/+0
* Minor formatting cleanup.Jeff Ames2008-06-251-1/+1
* taking another look at mantis #1502: adding necessary locks, checking for emp...Dr Scofield2008-06-251-3/+11
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-231-1/+1
* * Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2008-06-211-3/+5
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-2/+6
* Update svn properties, clean up formatting, refactor out duplicate hard-coded...Jeff Ames2008-06-131-4/+4
* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-2/+10
* * This completes ObjectDuplicateOnRay.Teravus Ovares2008-06-101-2/+20
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-091-1/+2
* Added a "if(entity != null)" before the call to Charles Krinke2008-06-081-1/+3
* Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object refe...mingchen2008-06-071-1/+0
* *Made Object Counting correct with linked objects and turned the previously p...mingchen2008-06-061-10/+14
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-1/+1
* * minor: Attempted method documentation clarifications related to last two co...Justin Clarke Casey2008-06-031-3/+3
* * Remove what should be unnecessary locking in InnerScene.GetEntitites()Justin Clarke Casey2008-06-031-8/+1
* * Remove what should be unnecessary locking of GetScenePresences()Justin Clarke Casey2008-06-031-9/+3
* Formatting cleanup.Jeff Ames2008-05-281-20/+18
* * Refactor: Where possible, change visibility on InnerScene methods to protec...Justin Clarke Casey2008-05-261-86/+84
* * Refactor: remove code duplication between add ScenePresence methods in Inne...Justin Clarke Casey2008-05-261-40/+4
* * Refactor: Separate out RemoveScenePresence and add into InnerScene to match...Justin Clarke Casey2008-05-261-1/+36
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-6/+6
* * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares2008-05-251-0/+31
* Thank you kindly, Tiffany for a patch that helps:Charles Krinke2008-05-251-0/+7
* * Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey2008-05-251-10/+0
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-241-8/+33
* * Refactor: Remove some unused methods in Scene/InnerSceneJustin Clarke Casey2008-05-241-21/+0
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-241-5/+6
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey2008-05-241-4/+13
* * Refactor: Push some dictionary initialization down from Scene into InnerSceneJustin Clarke Casey2008-05-241-4/+9
* * Refactor: Make some inner scene dictionaries internal rather than publicJustin Clarke Casey2008-05-241-2/+2
* * This update causes the backup process to run in a separate thread.Teravus Ovares2008-05-211-1/+1