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path: root/OpenSim/Region/Environment/Scenes/InnerScene.cs (unfollow)
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2007-12-17Thank you to Kiryu for a patch to fix an out of SyncCharles Krinke1-14/+52
2007-12-14* Added Active(physical) object count to the SimStatsReporterTeravus Ovares1-1/+14
2007-12-12* In our quest for sim heartbeat stats, we're a touch closer to accurate obje...Teravus Ovares1-1/+1
2007-12-12* Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares1-0/+6
2007-12-12* Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares1-2/+50
2007-12-11A few minor changes/additions/fixes.MW1-1/+1
2007-12-11added copyright noticesJeff Ames1-1/+29
2007-12-07Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ...MW1-2/+2
2007-12-07* Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares1-21/+80
2007-12-06removed obsolete Verbose() functionJeff Ames1-10/+8
2007-12-05* Refactored Permissions into ScenePresence as requested by MWTeravus Ovares1-2/+2
2007-12-04keeping opensim safe for children -- made some namespace references less expl...Jeff Ames1-2/+2
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-1/+1
2007-12-04* Removed 12 compiler warnings.Adam Frisby1-2/+0
2007-11-30*Refactored the initial raytracer so it doesn't use the Parent reference.Teravus Ovares1-1/+1
2007-11-29* Fixed neighbour range buglbsa711-1/+1
2007-11-29* Thanks to _SomeOne_, Server side permissions on object editing. Be aware, ...Teravus Ovares1-6/+13
2007-11-28* Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares1-4/+49
2007-11-23* added some functions for use in raytracing. They're kind of crappy now, so...Teravus Ovares1-0/+27
2007-11-22* Added code to capture the draw distance setting from the client.Teravus Ovares1-1/+35
2007-11-18Attempt to get World Map working in Grid mode, will need to be using the grid...MW1-14/+16
2007-11-15* Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares1-0/+17
2007-11-14* Copied objects are now owned by the object copier (Next Owner) (however nex...Teravus Ovares1-2/+2
2007-11-13first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague1-0/+50
2007-11-07refactored some duplicate SceneObjectGroup searching code in SceneJeff Ames1-196/+68
2007-11-05removed duplicated BOMsJeff Ames1-1/+1
2007-11-04Some more refactoringMW1-35/+88
2007-11-04normalized line endingsJeff Ames1-655/+655
2007-11-04Added support for OpenSim application plugins (as requested by Adam), which u...MW1-2/+0
2007-11-03First part of Scene refactoring:MW1-526/+657
2007-11-01* Diuerse beavtificatemslbsa711-5/+3
2007-10-30Tevarus' patch for object flags & implemented Phantom editsdan miller1-0/+16
2007-10-30* Optimized usingslbsa711-13/+9
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-1/+2
2007-10-19* Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby1-1/+16
2007-10-19* Instant Message functionality moved into a Region ModulesAdam Frisby1-35/+1
2007-09-21* Slowly but surely working my way towards Regionality...lbsa711-5/+5
2007-09-21* Continuing refactoring of presencelbsa711-2/+2
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa711-2/+2
2007-09-20* Some more presence refactoringlbsa711-4/+4
2007-09-20Rev 1971 : The Lbsa71 vintage commitlbsa711-6/+5
2007-09-20* Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa711-0/+14
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-60/+55
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa711-2/+2
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-04Some work on Module loading/management.MW1-49/+4
2007-08-29Various small changes (some likely to be removed again soon)MW1-0/+9
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ...MW1-10/+0
2007-08-28Start of trying to make Region/Scene more modular. MW1-89/+3
2007-08-21A bit more work on prim building related code. Think most of the building too...MW1-8/+4