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path: root/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs (follow)
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* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* * Optimized usingslbsa712007-12-271-1/+0
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* more work on texture downloading.MW2007-12-101-3/+0
| | | | | | | Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes.
* * Optimized usingslbsa712007-10-301-2/+1
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-0/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-1/+29
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* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-1/+1
| | | | | * 'remove redundant this qualifier' ftw
* changed to native line ending encodingSean Dague2007-07-161-14/+14
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-5/+0
| | | | | * added some licensing info
* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-0/+19
*Some folder renaming to follow project Name *Updated prebuild.xml