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path: root/OpenSim/Region/Environment/Scenes/EventManager.cs (unfollow)
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2008-06-02* Fixes a bug saving the current sun phase to the estate_settings file.Teravus Ovares1-0/+15
2008-05-30* Fixed a dangling event hook that I added.Teravus Ovares1-0/+12
2008-05-26Thank you kindly, Melanie for a patch for script resetCharles Krinke1-0/+12
2008-05-26Adding OnChatBroadcast event logic to EventManager providing Dr Scofield1-0/+16
2008-05-25* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares1-0/+15
2008-05-24* Fixes endless loop in the Land Module when selecting any object.Teravus Ovares1-10/+11
2008-05-23IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in Dr Scofield1-2/+16
2008-05-23*Refactor of the LandManagementModule that allows OpenSim to run without itmingchen1-0/+89
2008-05-23i've refactored the ChatModule into two modules: ChatModule and IRCBridgeModule.Dr Scofield1-0/+18
2008-05-21* Going to the C# syntactic sugar way of handling the backup event delegates.Teravus Ovares1-8/+2
2008-05-21* This update causes the backup process to run in a separate thread.Teravus Ovares1-2/+8
2008-05-20move SceneEvents.cs to EventManager.cs, as that's actuallySean Dague1-0/+0
2008-05-16Formatting cleanup.Jeff Ames1-8/+8
2008-05-14More formatting cleanup.Jeff Ames1-1/+2
2008-05-09*Land/Parcel upates are now correct with a significant movement by the Clientmingchen1-0/+16
2008-05-07* Other then the prim update experiments that are going on now, llTakeControl...Teravus Ovares1-2/+11
2008-05-07* Theoretically, everything is in place for scripted take controls... Theo...Teravus Ovares1-0/+5
2008-05-03*Moved EstateManager into a region modulemingchen1-0/+15
2008-05-03* For your fragging desire, damage enabled land works, but watch out!, life d...Teravus Ovares1-0/+13
2008-05-01* Rolled back a few changes.Adam Frisby1-175/+162
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-162/+175
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby1-1/+1
2008-04-27* Patch from XenReborn to make remove-region work properly without needing to...Teravus Ovares1-0/+12
2008-04-25* Implements llTarget, llTargetRemove, at_target(), not_at_target()Teravus Ovares1-1/+29
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-4/+4
2008-04-17* Re-Fixed caps Teravus Ovares1-8/+8
2008-04-17* Implements 'Set Home to Here' Teravus Ovares1-2/+2
2008-04-14* Fixed a few warnings.Teravus Ovares1-1/+59
2008-04-10* Updates BetaGridLikeMoneyModuleTeravus Ovares1-0/+14
2008-04-03* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey1-0/+34
2008-03-22*Moved LandManagement into its own region module (spiffy!)mingchen1-6/+5
2008-03-18Formatting cleanup.Jeff Ames1-30/+26
2008-03-06* Disabled ancient TerrainEngine.Adam Frisby1-0/+13
2008-03-02Change handler001 through handler009 to moreCharles Krinke1-36/+36
2008-03-02Update names of handler010 through handler019Charles Krinke1-36/+36
2008-03-02Rename handler020 through handler029 with moreCharles Krinke1-28/+28
2008-02-28* Added a way for the friends module to definitively know if an avatar's root...Teravus Ovares1-0/+14
2008-02-22* Moved the EventManager over to delegate instances to prevent race conditions.Teravus Ovares1-49/+104
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares1-0/+12
2008-02-04* Whole buncha stuff.Adam Frisby1-4/+34
2008-01-17* Added and implemented the LSL changed event.Teravus Ovares1-0/+8
2008-01-05* Re-enabling parcel prim count updates, as it doesn't cause errors on the co...Teravus Ovares1-2/+2
2008-01-03* Added removal of TextureSenders and UserTextureDownloadService on agent lea...lbsa711-3/+3
2008-01-01* You can add and remove a friend in standalone now within the same simulator...Teravus Ovares1-0/+36
2007-12-27* Optimized usingslbsa711-5/+7
2007-12-20*Added event called after any movement is handled (OnClientMovement) - will b...mingchen1-0/+11
2007-12-20*Made a much more network friendly method of ban and pass line sendingmingchen1-0/+42
2007-11-30small change to OnSceneGroupMove event (in SceneEvents.cs)MW1-3/+4
2007-11-26* Disabled primitive count updates on Parcels for the moment, until we can mo...Adam Frisby1-0/+4