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My fork of OpenSim for IG and MG, called SledjChisl.
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EntityBase.cs
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Author
Age
Files
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*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
1
-11
/
+10
*
Backup is now optional on classes
lbsa71
2007-09-13
1
-7
/
+0
*
Stopped EntityBase from implementing IScriptHost, as don't think it should, m...
MW
2007-08-27
1
-1
/
+1
*
* Now sending manager, host and root host to Script in constructor.
lbsa71
2007-08-16
1
-1
/
+3
*
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2007-08-16
1
-2
/
+3
*
Some more work on new Sceneobject.
MW
2007-08-07
1
-2
/
+2
*
few small changes.
MW
2007-08-01
1
-8
/
+14
*
* Started renaming world to Scene
lbsa71
2007-07-26
1
-34
/
+13
*
few small changes
MW
2007-07-18
1
-1
/
+7
*
* Changed SimpleApp to use EventManager and Scene timer
lbsa71
2007-07-17
1
-8
/
+8
*
changed to native line ending encoding
Sean Dague
2007-07-16
1
-142
/
+142
*
Gird mode in sugilite should now work in so far as you should be able to logi...
MW
2007-07-10
1
-2
/
+2
*
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
2007-07-09
1
-7
/
+7
*
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...
Adam Frisby
2007-07-09
1
-0
/
+10
*
A bit more work on Building tools/support.
MW
2007-07-04
1
-1
/
+1
*
Today's work on Building support/tools. Think I am slowly getting there.
MW
2007-07-03
1
-1
/
+1
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-4
/
+2
*
Can change the name and description of a prim.
MW
2007-07-01
1
-0
/
+1
*
Started change to having SceneObject and then that having child Primitives wh...
MW
2007-07-01
1
-0
/
+133