Commit message (Collapse) | Author | Files | Lines | ||
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2007-07-01 | Started change to having SceneObject and then that having child Primitives ↵ | MW | 1 | -0/+133 | |
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. |