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path: root/OpenSim/Region/Environment/Scenes/Entity.cs (unfollow)
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2007-07-26* Started renaming world to Scenelbsa711-14/+12
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
2007-07-16changed to native line ending encodingSean Dague1-115/+115
2007-07-09Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW1-5/+5
Disabled CAPS asset uploading as it seems it now crashes the server.
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-4/+1
* added some licensing info
2007-07-01Can change the name and description of a prim.MW1-1/+1
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-80/+5
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW1-2/+1
2007-06-27*Moved all the classes into their own file from LLSDHelpers.csmingchen1-0/+0
*Some folder renaming to follow project Name *Updated prebuild.xml
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen1-2/+2
to add/remove something