Commit message (Collapse) | Author | Age | Files | Lines | |
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* | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 2009-02-06 | 1 | -155/+0 |
| | | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx! | ||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2459 | Justin Clarke Casey | 2008-10-23 | 1 | -0/+4 |
| | | | | | | | * Implements the rest of llGetAgentInfo() with the exception of AGENT_BUSY. * Thanks nlin | ||||
* | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 2008-09-06 | 1 | -9/+9 |
| | | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | ||||
* | Move animation handling from ScenePresence into its own class. | Jeff Ames | 2008-05-12 | 1 | -0/+151 |