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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Set default terrain to complete flat terrain (at 26 height). Even flat terrai...
MW
2008-04-02
1
-6
/
+7
*
* Updating the version of the ODE library. (big update). The Mac library nee...
Teravus Ovares
2008-04-02
1
-1
/
+7
*
a few small changes
MW
2008-04-01
1
-7
/
+7
*
* Fix for terrain issue whereby loading or manipulating a terrain item from t...
Adam Frisby
2008-03-31
1
-0
/
+2
*
Update svn properties.
Jeff Ames
2008-03-31
2
-363
/
+363
*
* Quick fix. Re-enabled some code which registers the Terrain Module's Comman...
Adam Frisby
2008-03-30
1
-1
/
+1
*
**Big ass update warning**
Adam Frisby
2008-03-30
8
-38
/
+574
*
* Minor log message fix per mantis 829
Justin Clarke Casey
2008-03-29
1
-1
/
+1
*
Re-enabled terrain texture generation for the world map. Adam can clean up/ s...
MW
2008-03-29
2
-1
/
+57
*
From: Michael Osias <mosias@us.ibm.com>
Sean Dague
2008-03-28
1
-8
/
+16
*
checking that these two files are commented out
MW
2008-03-25
2
-3
/
+3
*
Moved Avatar appearance Factory to its own project so that the reference to M...
MW
2008-03-25
2
-4
/
+7
*
* Refactored out circular reference in Region.Environment <-> Framework.Data....
lbsa71
2008-03-25
1
-1
/
+1
*
Comment out unused private methods.
Jeff Ames
2008-03-25
3
-137
/
+141
*
Fix a few compiler warnings.
Jeff Ames
2008-03-25
2
-3
/
+1
*
From: Michael Osias <mosias@us.ibm.com>
Justin Clarke Casey
2008-03-24
1
-113
/
+146
*
* Refactor: Genericise request limit strategies and move to OpenSim.Framework...
Justin Clarke Casey
2008-03-24
1
-60
/
+30
*
Implements llGetParcelPrimOwners()
alondria
2008-03-23
1
-0
/
+14
*
* Added a little more stability for getting the object list from the parcel b...
Teravus Ovares
2008-03-23
1
-3
/
+17
*
Update svn properties.
Jeff Ames
2008-03-22
3
-1857
/
+1857
*
*Moved LandManagement into its own region module (spiffy!)
mingchen
2008-03-22
3
-0
/
+1857
*
* Downgrade 'texture not found' message to DEBUG and stop putting out 'alread...
Justin Clarke Casey
2008-03-22
1
-7
/
+7
*
* Reducing spam on console so we only notify once if we're dropping repeated ...
Justin Clarke Casey
2008-03-22
1
-22
/
+29
*
* Minor log message change
Justin Clarke Casey
2008-03-22
1
-1
/
+1
*
* Small adjust to last commit's logging so we only print out one warning when...
Justin Clarke Casey
2008-03-21
1
-3
/
+6
*
* If a client session requests the same texture more than n times (currently ...
Justin Clarke Casey
2008-03-21
1
-11
/
+19
*
Comment out an unused 'str' and add a WriteLine to use
Charles Krinke
2008-03-21
1
-1
/
+4
*
* Converted a large number of ASCII encodings to UTF8.
Adam Frisby
2008-03-21
1
-1
/
+1
*
* Print a warning every 20 times a client requests a texture that it should a...
Justin Clarke Casey
2008-03-19
1
-23
/
+43
*
* Documentation patch from krtaylor. Thanks!
Justin Clarke Casey
2008-03-19
1
-0
/
+3
*
Fixed some comparisons of LLUUIDs to null.
Jeff Ames
2008-03-19
1
-2
/
+2
*
Formatting cleanup.
Jeff Ames
2008-03-18
2
-58
/
+64
*
Formatting cleanup.
Jeff Ames
2008-03-18
49
-1515
/
+1473
*
Added copyright messages. Set svn:eol-style. Minor cleanup.
Jeff Ames
2008-03-18
3
-14
/
+86
*
* Move missing texture request forward so that we don't actually ask the Asse...
Justin Clarke Casey
2008-03-17
1
-21
/
+26
*
* Reduce the annoyingness of clients that continually request unfound texture...
Justin Clarke Casey
2008-03-17
1
-6
/
+34
*
* Fix for Justincc's bug report #768 - Terrain looks rather phallic.
Adam Frisby
2008-03-14
1
-3
/
+6
*
Update svn properties.
Jeff Ames
2008-03-14
5
-265
/
+265
*
* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...
Adam Frisby
2008-03-14
10
-213
/
+336
*
some hackery with the VectorRenderModule to let you pass in a canvas
Sean Dague
2008-03-13
1
-2
/
+13
*
remove the rex based voice chat. No current client implements this,
Sean Dague
2008-03-13
4
-716
/
+0
*
* Add comments and slight corrections to ClientView.AgentTextureCached
Justin Clarke Casey
2008-03-12
2
-3
/
+3
*
* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.
Adam Frisby
2008-03-12
2
-2
/
+64
*
* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.
Adam Frisby
2008-03-12
2
-1
/
+4
*
Update svn properties.
Jeff Ames
2008-03-12
1
-51
/
+51
*
* Updated Terrain Module
Adam Frisby
2008-03-12
1
-3
/
+3
*
* Refactored some terrain brushes to move out some common functions into Terr...
Adam Frisby
2008-03-12
10
-122
/
+79
*
* Temporarily disabling sending of ImageNotInDatabasePacket when a texture is...
Justin Clarke Casey
2008-03-11
1
-1
/
+4
*
* Fix for hydraulic erosion brush. Still not working as planned, but getting ...
Adam Frisby
2008-03-09
1
-9
/
+19
*
Update svn properties.
Jeff Ames
2008-03-09
1
-339
/
+339
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