Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Renamed the Data Framework namespaces | lbsa71 | 2008-03-03 | 2 | -2/+2 | |
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* | More compiler warning cleanup. | Jeff Ames | 2008-02-29 | 1 | -5/+3 | |
| | | | | | Removed verbose flag, since it doesn't do anything any more. | |||||
* | Cleaned up a couple compiler warnings. | Jeff Ames | 2008-02-29 | 1 | -41/+27 | |
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* | * ODEPlugin | Teravus Ovares | 2008-02-29 | 2 | -15/+20 | |
| | | | | | ** Added more realistic calculations of mass for the rest of the supported prim shapes+holes+cuts+tapers. Previously they were the generic height * width * length. Spheres roll (Angular velocity) more realistically, etc. | |||||
* | * Added a way for the friends module to definitively know if an avatar's ↵ | Teravus Ovares | 2008-02-28 | 1 | -1/+53 | |
| | | | | root agent is on the instance and if so, which region the avatar's root agent is in. | |||||
* | * OnSignificantClientMovement was never being called. So we got no land ↵ | Teravus Ovares | 2008-02-28 | 1 | -0/+9 | |
| | | | | updates (fixed) | |||||
* | disabled AssetDownloadModule and re-enabled the asset download code in the ↵ | MW | 2008-02-27 | 1 | -7/+7 | |
| | | | | asset cache, until it can be seen if the module was the cause of some new problems that seem like they might be related to assets. I'll look into this more tomorrow. | |||||
* | After seeing sdague do his happy dance over trunk working "the best he has ↵ | MW | 2008-02-27 | 1 | -2/+268 | |
| | | | | | | | | ever seen". I'm not sure I should be doing this commit, but oh well. So anyway, it moves the Asset downloading (packet sending) to a module (AssetDownloadModule). So now at last, AssetCache should be just dealing with fetching assets from the asset server and caching them. | |||||
* | * Turned Friends Module into a shared module (to comply with ↵ | Teravus Ovares | 2008-02-27 | 1 | -12/+67 | |
| | | | | | | | Scene.AddXmlRPCHandler being shared). * Fixed a null ref issue in Scene.Close() | |||||
* | Update svn properties. | Jeff Ames | 2008-02-27 | 2 | -132/+132 | |
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* | * Committing file loaders - forgot yesterday. | Adam Frisby | 2008-02-27 | 3 | -2/+135 | |
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* | make trunk compile again. I think Adam forgot to check in some files | Sean Dague | 2008-02-26 | 1 | -2/+2 | |
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* | * Implemented - Terragen File Format Loader for new Terrain Module. | Adam Frisby | 2008-02-26 | 3 | -2/+37 | |
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* | Update svn properties. | Jeff Ames | 2008-02-26 | 6 | -679/+679 | |
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* | * Hooked up replacment TerrainModule, raising land will now be weird as both ↵ | Adam Frisby | 2008-02-26 | 1 | -5/+87 | |
| | | | | modules are technically active. Beta software, yada yada yada. Will disable one of them by the end of the day. | |||||
* | * Reimplementing Terrain as Region Modules | Adam Frisby | 2008-02-26 | 3 | -0/+81 | |
| | | | | | | | | | * New method involves interfaces for ** Terrain Paint Brushes (ie raise brush, lower brush, etc) ** Terrain Flood Brushes (ie raise area, lower area, etc) ** Terrain Effects (ie erosion, etc) [= W.I.P, not committed] * Provided sample implementation for Raise Paint and Raise Area brushes. | |||||
* | * Another slight tweak to the Voice Chat engine - crash caused by switching ↵ | Adam Frisby | 2008-02-26 | 1 | -5/+2 | |
| | | | | to shared module fixed. | |||||
* | * Small voice chat fix | Adam Frisby | 2008-02-26 | 1 | -6/+9 | |
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* | * Updated Voice Chat Server, added support for voice to cross region ↵ | Adam Frisby | 2008-02-26 | 1 | -6/+7 | |
| | | | | boundaries providing they are all located on the same simulator. | |||||
* | * Fixed a null assignment in voice server. | Adam Frisby | 2008-02-26 | 1 | -1/+1 | |
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* | * Converted VoiceChatServer into a shared region module - now only one ↵ | Adam Frisby | 2008-02-26 | 1 | -8/+22 | |
| | | | | instance is required for the entire simulator, rather than one per region. | |||||
* | * Added support for RealXtend Voice Chat as a Region Module to OpenSim ↵ | Adam Frisby | 2008-02-26 | 4 | -0/+593 | |
| | | | | Trunk. Enabled via [VoiceChat] enabled=true in OpenSim.ini | |||||
* | * Start sending "ImageNotFound" packet back to the client if we can't find ↵ | Justin Clarke Casey | 2008-02-25 | 4 | -31/+134 | |
| | | | | | | | | | | | | an image * This might stop some client's constant requests for unfound textures, which is a candidate for the memory leak * If a texture is not found then the "Image not found" texture will now be displayed clientside * If it works, this should resolve mantis 676 * Non texture image requests do not receive this packet yet * This will require a prebuild | |||||
* | * Resolve Mantis 667 by not passing on textures with no actual data onto ↵ | Justin Clarke Casey | 2008-02-25 | 1 | -1/+4 | |
| | | | | TextureSender | |||||
* | * Caught HttpListenerException and swallowed if with output | lbsa71 | 2008-02-25 | 2 | -14/+13 | |
| | | | | | | | | * Moved Flush into Close since it's always done in that order. * Minor renamings * Reversed if for clarity | |||||
* | * Downgrade texture exception to a warning. | Justin Clarke Casey | 2008-02-22 | 1 | -4/+5 | |
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* | "threads" command now works. I've added manual tracking of threads (only if ↵ | Tedd Hansen | 2008-02-21 | 4 | -2/+13 | |
| | | | | compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging. | |||||
* | Remove a couple compiler warnings. | Jeff Ames | 2008-02-21 | 2 | -5/+5 | |
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* | * Only count download requests for assets which are not already waiting for ↵ | Justin Clarke Casey | 2008-02-20 | 3 | -14/+15 | |
| | | | | | | | | | data from the asset server * This should stop the constant increase in the download requests statistics * If you see stat numbers for download requests which are far from what you'd expect, please report | |||||
* | Minor cleanup. | Jeff Ames | 2008-02-20 | 20 | -29/+23 | |
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* | * Report 'asset not found' situations back to UserTextureDownloadService | Justin Clarke Casey | 2008-02-20 | 1 | -5/+19 | |
| | | | | | | | * This fixes some of the 'runaway downloads' problem but not all of it * Also fix up logging messages so texture requests are reported as such rather than as assets | |||||
* | Fixed big bug in AgentAssetTransactions, now don't seem to be getting any ↵ | MW | 2008-02-20 | 1 | -4/+4 | |
| | | | | AbortXfer packets. And the "saving data" message in the client on logout seems to have gone. (So that message was all my fault.) | |||||
* | some changes to the initialising of AgentAssetTransactionModule to see if ↵ | MW | 2008-02-20 | 1 | -9/+23 | |
| | | | | they help with the xfer/grey avatar problems. | |||||
* | * Added a few more packets to ClientView. Added tendons to the Skeletal ↵ | Teravus Ovares | 2008-02-20 | 1 | -3/+220 | |
| | | | | Groups Module, made it shared to save on threads. | |||||
* | Doc correction | Justin Clarke Casey | 2008-02-19 | 1 | -1/+1 | |
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* | * Add documentation | Justin Clarke Casey | 2008-02-19 | 3 | -16/+112 | |
| | | | | | | | | * The reason why pending downloads tick ever upwards is because missing assets are never signalled to the TextureSender * Rectifying this is not straightfoward, but this will constitute the next patch. * This does not explain the memory leak. | |||||
* | From: Michael Osias <mosias@us.ibm.com> | Sean Dague | 2008-02-19 | 3 | -143/+442 | |
| | | | | | | | | This patch implements the llSendRemoteData command and fixes mantis 552, and possibly 586. | |||||
* | Playing "Name that thread". Adding names and isbackground=true to all ↵ | Tedd Hansen | 2008-02-19 | 2 | -3/+19 | |
| | | | | threads so it will be easier to debug. | |||||
* | Patch from Michael Osias IBM (jimbo2120) | Justin Clarke Casey | 2008-02-18 | 2 | -0/+41 | |
| | | | | | | | | In his own words: If a prim becomes a listener or remote channel and the script is deleted, it cannot become a listener or channel again with a new script. This patch fixes that. | |||||
* | Added copyright notices. | Jeff Ames | 2008-02-17 | 2 | -4/+58 | |
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* | Renamed AgentAgentTransactionModule to the correct name of ↵ | MW | 2008-02-16 | 1 | -1/+1 | |
| | | | | AgentAssetTransactionModule | |||||
* | Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of ↵ | MW | 2008-02-16 | 2 | -0/+626 | |
| | | | | | | | CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though. But its one more thing out of the CommsManager. One day we will kill the CommsManager! | |||||
* | be smarter about the size of dynamic textures that we pull in | Sean Dague | 2008-02-15 | 1 | -1/+29 | |
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* | allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch | Sean Dague | 2008-02-15 | 1 | -2/+2 | |
| | | | | | | to do smarter resize coming this afternoon. | |||||
* | Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not ↵ | MW | 2008-02-15 | 1 | -27/+28 | |
| | | | | being persisted. | |||||
* | Update svn properties. | Jeff Ames | 2008-02-15 | 2 | -377/+377 | |
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* | make dynamic textures temporary to try to stop filling up the | Sean Dague | 2008-02-14 | 1 | -1/+1 | |
| | | | | | | asset db. | |||||
* | More work on trying to get AvatarFactoryModule to play nicely with multiple ↵ | MW | 2008-02-14 | 1 | -63/+80 | |
| | | | | threads | |||||
* | Added "better" multi thread handling to AvatarFactoryModule, which uses ↵ | MW | 2008-02-14 | 1 | -23/+120 | |
| | | | | EventWaitHandles, I'm a bit concerned about what effect this might have on performance in a large grid. But I've spent long enough on this problem for one day and as its valentines day, I will be killed and tortured (most likely not in that order) if I don't stop work for the day soon. | |||||
* | * Removed some catch-all-ignores from UDPServer in an attempt to look for #305. | Adam Frisby | 2008-02-14 | 1 | -1/+2 | |
| | | | | | * Minor work towards abstracting terrain. |