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* Mantis#1127. Thank you kindly, Grumly57 for a patch that:Charles Krinke2008-07-091-1/+1
* corrected the params types on IClientAPI.SendParcelMediaCommand. the command ...MW2008-07-091-1/+1
* * Don't fail the archive operation if exceptions are encountered while analyz...Justin Clarke Casey2008-07-081-34/+42
* * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ICli...lbsa712008-07-081-1/+11
* * Changed casing of some archaic methods to conform with code standardslbsa712008-07-084-25/+25
* * Start scripts loaded from an archiveJustin Clarke Casey2008-07-074-9/+24
* * switch terrain archiving to raw32 rather than png to avoid unnecessary post...Justin Clarke Casey2008-07-071-1/+1
* * In archiver, scan scripts for embedded asset uuids and save these outJustin Clarke Casey2008-07-061-1/+39
* * refactor: archiver code clean up so that it's more readable for the next fu...Justin Clarke Casey2008-07-061-20/+43
* Copyright notices and formatting cleanup.Jeff Ames2008-07-061-12/+39
* * extend archiving asset analysis to clothingJustin Clarke Casey2008-07-041-9/+9
* * On archiving, analyze body parts and save textures referenced from themJustin Clarke Casey2008-07-041-1/+20
* * refactor: break out archiver's combined sync-async asset request routine re...Justin Clarke Casey2008-07-041-25/+37
* * On client login, send only one terrain patch at a time (with pauses) instea...Justin Clarke Casey2008-07-032-4/+10
* *.Raw files should now be loadable using "terrain load-tile" functionalitymingchen2008-07-031-2/+61
* Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke2008-07-031-0/+90
* *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual cre...mingchen2008-07-031-1/+2
* * Allow archiver to operate even if there are 0 scene objects to saveJustin Clarke Casey2008-07-022-18/+14
* * Start writing out control file in archive. Only contains version informati...Justin Clarke Casey2008-07-022-1/+36
* * Twiddle with archive asset extensions yet againJustin Clarke Casey2008-07-022-45/+45
* * Drop InvType from the assets table since it is no longer usedJustin Clarke Casey2008-07-021-3/+0
* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to...MW2008-07-013-4/+21
* attempt to expire out old dynamic textures, so they don't grow forever.Sean Dague2008-06-301-2/+7
* properly explaining each #pragma warning disableDr Scofield2008-06-302-6/+11
* * Reload terrain from archive if there is oneJustin Clarke Casey2008-06-291-5/+31
* * Save terrain information in archiveJustin Clarke Casey2008-06-293-3/+32
* * Allow terrains to be loaded and saved from streams as well as directly to a...Justin Clarke Casey2008-06-2912-44/+264
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-282-1/+8
* * Various documentation to some black magic parts of LLClientView Teravus Ovares2008-06-281-0/+4
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-274-21/+25
* more warnings to go.Dr Scofield2008-06-275-23/+35
* * Experiment with not bothering with a seperate assets metadata file - extrac...Justin Clarke Casey2008-06-273-32/+69
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-274-9/+13
* dr scofield's continuing warnings safari:Dr Scofield2008-06-272-2/+3
* * fix a bug where I was assuming all entities would be SceneObjectGroups - of...Justin Clarke Casey2008-06-272-11/+18
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * Put extensions on all assets in an archiveJustin Clarke Casey2008-06-263-14/+66
* Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke2008-06-263-1/+27
* added the flag param to IClientAPI.SendMapBlockMW2008-06-252-4/+4
* first part of Requestmapblocks fixes: Adds uint flags param to the OnRequestM...MW2008-06-251-1/+2
* Added support for terrain map to be serialised to xml(as base64 binary). usef...MW2008-06-254-5/+78
* Minor formatting cleanup.Jeff Ames2008-06-251-4/+1
* Mantis#1569. Thank you kindly, Nebadon for a patch thatCharles Krinke2008-06-231-2/+2
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-232-4/+0
* * archive each object as a separate xml file rather than put them all in one ...Justin Clarke Casey2008-06-214-65/+41
* * refactor: Making some of the serialization names consistent, both within th...Justin Clarke Casey2008-06-214-21/+52
* * Remove redundant <scene> tag from individual object xml representationJustin Clarke Casey2008-06-211-7/+19
* * Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2008-06-212-0/+16
* * minor: start saving current prims xml to an objects/ directory in the archiveJustin Clarke Casey2008-06-211-1/+1