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2008-07-04* refactor: break out archiver's combined sync-async asset request routine re...Justin Clarke Casey1-25/+37
2008-07-03* On client login, send only one terrain patch at a time (with pauses) instea...Justin Clarke Casey2-4/+10
2008-07-03*.Raw files should now be loadable using "terrain load-tile" functionalitymingchen1-2/+61
2008-07-03Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke1-0/+90
2008-07-03*Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual cre...mingchen1-1/+2
2008-07-02* Allow archiver to operate even if there are 0 scene objects to saveJustin Clarke Casey2-18/+14
2008-07-02* Start writing out control file in archive. Only contains version informati...Justin Clarke Casey2-1/+36
2008-07-02* Twiddle with archive asset extensions yet againJustin Clarke Casey2-45/+45
2008-07-02* Drop InvType from the assets table since it is no longer usedJustin Clarke Casey1-3/+0
2008-07-01Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to...MW3-4/+21
2008-06-30attempt to expire out old dynamic textures, so they don't grow forever.Sean Dague1-2/+7
2008-06-30properly explaining each #pragma warning disableDr Scofield2-6/+11
2008-06-29* Reload terrain from archive if there is oneJustin Clarke Casey1-5/+31
2008-06-29* Save terrain information in archiveJustin Clarke Casey3-3/+32
2008-06-29* Allow terrains to be loaded and saved from streams as well as directly to a...Justin Clarke Casey12-44/+264
2008-06-28Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2-1/+8
2008-06-28* Various documentation to some black magic parts of LLClientView Teravus Ovares1-0/+4
2008-06-27last round of warning squashing. calling it a day now.Dr Scofield4-21/+25
2008-06-27more warnings to go.Dr Scofield5-23/+35
2008-06-27* Experiment with not bothering with a seperate assets metadata file - extrac...Justin Clarke Casey3-32/+69
2008-06-27move along, nothing to see here. just a couple of lazy variables.Dr Scofield4-9/+13
2008-06-27dr scofield's continuing warnings safari:Dr Scofield2-2/+3
2008-06-27* fix a bug where I was assuming all entities would be SceneObjectGroups - of...Justin Clarke Casey2-11/+18
2008-06-27* refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey1-1/+1
2008-06-27* Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey1-1/+1
2008-06-26* Put extensions on all assets in an archiveJustin Clarke Casey3-14/+66
2008-06-26Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke3-1/+27
2008-06-25added the flag param to IClientAPI.SendMapBlockMW2-4/+4
2008-06-25first part of Requestmapblocks fixes: Adds uint flags param to the OnRequestM...MW1-1/+2
2008-06-25Added support for terrain map to be serialised to xml(as base64 binary). usef...MW4-5/+78
2008-06-25Minor formatting cleanup.Jeff Ames1-4/+1
2008-06-23Mantis#1569. Thank you kindly, Nebadon for a patch thatCharles Krinke1-2/+2
2008-06-23* Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2-4/+0
2008-06-21* archive each object as a separate xml file rather than put them all in one ...Justin Clarke Casey4-65/+41
2008-06-21* refactor: Making some of the serialization names consistent, both within th...Justin Clarke Casey4-21/+52
2008-06-21* Remove redundant <scene> tag from individual object xml representationJustin Clarke Casey1-7/+19
2008-06-21* Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2-0/+16
2008-06-21* minor: start saving current prims xml to an objects/ directory in the archiveJustin Clarke Casey1-1/+1
2008-06-21* Adds Region ban capability to Regions. You access this by going to World->...Teravus Ovares2-1/+90
2008-06-19Mantis#1543. Thank you kindly, Jonc for a patch that:Charles Krinke2-4/+81
2008-06-18* Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares1-0/+4
2008-06-18revert 5134. Changing these bitmaps to 24bit just breaks things, and they ne...Sean Dague2-2/+2
2008-06-18Minor formatting cleanup.Jeff Ames2-27/+27
2008-06-18make neb happy. I found where we initialized the dynamic textures toSean Dague2-2/+2
2008-06-18change the default drawing font from Times -> Arial, asSean Dague1-4/+12
2008-06-17tweak dynamic texture stuff after the meeting today. This shouldSean Dague1-1/+7
2008-06-17* Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey1-32/+1
2008-06-17* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...Justin Clarke Casey1-25/+1
2008-06-17Update svn properties.Jeff Ames2-187/+187
2008-06-17* Increase WEBMAP tile jpeg quality.Teravus Ovares1-1/+29