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2008-03-25Comment out unused private methods.Jeff Ames3-137/+141
2008-03-25Fix a few compiler warnings.Jeff Ames2-3/+1
2008-03-24From: Michael Osias <mosias@us.ibm.com>Justin Clarke Casey1-113/+146
2008-03-24* Refactor: Genericise request limit strategies and move to OpenSim.Framework...Justin Clarke Casey1-60/+30
2008-03-23Implements llGetParcelPrimOwners()alondria1-0/+14
2008-03-23* Added a little more stability for getting the object list from the parcel b...Teravus Ovares1-3/+17
2008-03-22Update svn properties.Jeff Ames3-1857/+1857
2008-03-22*Moved LandManagement into its own region module (spiffy!)mingchen3-0/+1857
2008-03-22* Downgrade 'texture not found' message to DEBUG and stop putting out 'alread...Justin Clarke Casey1-7/+7
2008-03-22* Reducing spam on console so we only notify once if we're dropping repeated ...Justin Clarke Casey1-22/+29
2008-03-22* Minor log message changeJustin Clarke Casey1-1/+1
2008-03-21* Small adjust to last commit's logging so we only print out one warning when...Justin Clarke Casey1-3/+6
2008-03-21* If a client session requests the same texture more than n times (currently ...Justin Clarke Casey1-11/+19
2008-03-21Comment out an unused 'str' and add a WriteLine to useCharles Krinke1-1/+4
2008-03-21* Converted a large number of ASCII encodings to UTF8.Adam Frisby1-1/+1
2008-03-19* Print a warning every 20 times a client requests a texture that it should a...Justin Clarke Casey1-23/+43
2008-03-19* Documentation patch from krtaylor. Thanks!Justin Clarke Casey1-0/+3
2008-03-19Fixed some comparisons of LLUUIDs to null.Jeff Ames1-2/+2
2008-03-18Formatting cleanup.Jeff Ames2-58/+64
2008-03-18Formatting cleanup.Jeff Ames49-1515/+1473
2008-03-18Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames3-14/+86
2008-03-17* Move missing texture request forward so that we don't actually ask the Asse...Justin Clarke Casey1-21/+26
2008-03-17* Reduce the annoyingness of clients that continually request unfound texture...Justin Clarke Casey1-6/+34
2008-03-14* Fix for Justincc's bug report #768 - Terrain looks rather phallic.Adam Frisby1-3/+6
2008-03-14Update svn properties.Jeff Ames5-265/+265
2008-03-14* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...Adam Frisby10-213/+336
2008-03-13some hackery with the VectorRenderModule to let you pass in a canvasSean Dague1-2/+13
2008-03-13remove the rex based voice chat. No current client implements this,Sean Dague4-716/+0
2008-03-12* Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2-3/+3
2008-03-12* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2-2/+64
2008-03-12* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2-1/+4
2008-03-12Update svn properties.Jeff Ames1-51/+51
2008-03-12* Updated Terrain ModuleAdam Frisby1-3/+3
2008-03-12* Refactored some terrain brushes to move out some common functions into Terr...Adam Frisby10-122/+79
2008-03-11* Temporarily disabling sending of ImageNotInDatabasePacket when a texture is...Justin Clarke Casey1-1/+4
2008-03-09* Fix for hydraulic erosion brush. Still not working as planned, but getting ...Adam Frisby1-9/+19
2008-03-09Update svn properties.Jeff Ames1-339/+339
2008-03-09* Fix to the OlsenSphere brush to make it more powerful.Adam Frisby3-1/+341
2008-03-09Update svn properties.Jeff Ames1-223/+223
2008-03-09* New terrainmodule paint brush "Olsen Erosion"Adam Frisby2-0/+224
2008-03-09Linux Compile error if Color is compared against null. Documentation for Syst...Teravus Ovares1-3/+8
2008-03-09Update svn properties.Jeff Ames3-378/+378
2008-03-08* Small optimisation on Weathering paint brush.Adam Frisby2-4/+14
2008-03-08* Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc.Adam Frisby1-2/+1
2008-03-08* Added Thermal Weathering paint brush to Terrain Module.Adam Frisby1-0/+243
2008-03-08Added new drawing command "PenColour", with format "PenColour <colourname>;" ...MW1-1/+12
2008-03-08* Slight tweak for the above.Adam Frisby1-0/+1
2008-03-08* By popular demand, implemented "script terrain fill <val>"Adam Frisby1-0/+6
2008-03-08Added Frist basic version on the VectorRenderModule, that allows scripts to d...MW3-5/+403
2008-03-08* Implemented 'Revert' channel in Terrain Module.Adam Frisby3-0/+155