| Commit message (Expand) | Author | Files | Lines |
2008-06-18 | make neb happy. I found where we initialized the dynamic textures to | Sean Dague | 2 | -2/+2 |
2008-06-18 | change the default drawing font from Times -> Arial, as | Sean Dague | 1 | -4/+12 |
2008-06-17 | tweak dynamic texture stuff after the meeting today. This should | Sean Dague | 1 | -1/+7 |
2008-06-17 | * Refactor: Move the responsibility for applying physics and sending the init... | Justin Clarke Casey | 1 | -32/+1 |
2008-06-17 | * refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX... | Justin Clarke Casey | 1 | -25/+1 |
2008-06-17 | Update svn properties. | Jeff Ames | 2 | -187/+187 |
2008-06-17 | * Increase WEBMAP tile jpeg quality. | Teravus Ovares | 1 | -1/+29 |
2008-06-16 | * Fix a bug in the archiver where I didn't realize a shape still needs its de... | Justin Clarke Casey | 1 | -3/+8 |
2008-06-16 | * Enables binary data in BaseHttpServer with 'image' in content type. | Teravus Ovares | 1 | -1/+80 |
2008-06-16 | * Allow archiver to save and load objects within other objects to arbitrary l... | Justin Clarke Casey | 1 | -31/+99 |
2008-06-16 | * refactor: Fission ArchiveWriteRequest into prepare and execute classes | Justin Clarke Casey | 4 | -40/+96 |
2008-06-16 | * Refactor: Break out AssetsRequest to a separate file in the Archiver module | Justin Clarke Casey | 2 | -68/+111 |
2008-06-14 | * Enables maptile display in grid mode for simulators that are not on the sam... | Teravus Ovares | 1 | -1/+3 |
2008-06-13 | Update svn properties, clean up formatting, refactor out duplicate hard-coded... | Jeff Ames | 2 | -5/+5 |
2008-06-12 | * Split the World Map code into a module. | Teravus Ovares | 1 | -0/+239 |
2008-06-12 | * refactor: For new objects, move attach to backup to occur when adding to a ... | Justin Clarke Casey | 1 | -3/+2 |
2008-06-12 | * refactor: rename CreatePrimFromXml to CreatePrimFromXml2 | Justin Clarke Casey | 1 | -3/+10 |
2008-06-11 | *Parcel Prim Count Maximums moved to their own functions so modules can overr... | mingchen | 4 | -4/+69 |
2008-06-10 | Update svn properties. Formatting cleanup. | Jeff Ames | 2 | -13/+12 |
2008-06-07 | Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object refe... | mingchen | 1 | -3/+9 |
2008-06-06 | revert 5028, as this approach to 1 nick per avatar isn't going to work, | Sean Dague | 1 | -21/+8 |
2008-06-06 | experimental IRC changes, because it's friday, and I'm curious if this | Sean Dague | 1 | -8/+21 |
2008-06-06 | * This wraps the autopilot request to the client's sit response. An interes... | Teravus Ovares | 1 | -0/+1 |
2008-06-05 | Mantis#1460. Thank you, CMickeyb for a patch that addresses: | Charles Krinke | 1 | -10/+23 |
2008-06-05 | Update svn properties. | Jeff Ames | 1 | -25/+25 |
2008-06-05 | * refactor: rename now inaccurate textureUuids to assetUuids | Justin Clarke Casey | 1 | -5/+5 |
2008-06-05 | * exprimental: Export and reimport all items within a prim except Objects | Justin Clarke Casey | 4 | -13/+34 |
2008-06-05 | * Change archiver 'textures' dir back to 'assets' | Justin Clarke Casey | 4 | -7/+7 |
2008-06-04 | * Dearchive using assets metadata rather than assuming everything is a texture | Justin Clarke Casey | 3 | -19/+199 |
2008-06-04 | Update svn properties. | Jeff Ames | 1 | -129/+129 |
2008-06-04 | * Start writing out assets metadata file for archiver | Justin Clarke Casey | 2 | -17/+132 |
2008-06-04 | Formatting cleanup, minor refactoring, svn properties. | Jeff Ames | 8 | -115/+115 |
2008-06-03 | * experimental: archive out and reload textures within a prim's inventory | Justin Clarke Casey | 1 | -0/+9 |
2008-06-03 | * Change single assets/ archiver directory to be textures/ instead | Justin Clarke Casey | 3 | -6/+5 |
2008-06-03 | * This should fix presence issues. | Teravus Ovares | 1 | -2/+7 |
2008-06-02 | * experimental: Once we've received all the required assets from the asset se... | Justin Clarke Casey | 1 | -1/+13 |
2008-06-02 | * experimental: Make OpenSim archiver save and reload all prim textures when ... | Justin Clarke Casey | 1 | -2/+11 |
2008-06-02 | * This update enables grid wide presence updates. | Teravus Ovares | 1 | -10/+122 |
2008-06-02 | * Fixes a bug saving the current sun phase to the estate_settings file. | Teravus Ovares | 2 | -2/+10 |
2008-06-01 | * This enables grid-wide instant messaging in a peer to peer with tracker sty... | Teravus Ovares | 1 | -23/+167 |
2008-06-01 | * Committing more unfinished stuff. Nothing significant at the moment. IM ... | Teravus Ovares | 1 | -11/+246 |
2008-06-01 | Update svn properties. | Jeff Ames | 1 | -45/+45 |
2008-06-01 | * Committing some stuff I'm working to make it so I can commit an upcoming pa... | Teravus Ovares | 1 | -3/+169 |
2008-06-01 | * Fix build break by eliminating remaining IScenePermissions references - mus... | Justin Clarke Casey | 1 | -3/+1 |
2008-06-01 | * Updates permission module so that GenericCommunicationPermission returns tr... | Teravus Ovares | 1 | -2/+3 |
2008-05-31 | * Enable loading of textures in OpenSim archives with load-oar/save-oar | Justin Clarke Casey | 1 | -2/+0 |
2008-05-31 | * Put in preparatory code to restore whole prim textures on archive load | Justin Clarke Casey | 3 | -3/+35 |
2008-05-30 | * If you check fixed sun, in the estate tools 'terrain tab', the sun will fix... | Teravus Ovares | 1 | -1/+8 |
2008-05-30 | * You can set the sun phase via the estate tools now. It doesn't persist a... | Teravus Ovares | 1 | -15/+16 |
2008-05-30 | * Hook up archive loading to load in prim xml data | Justin Clarke Casey | 4 | -19/+57 |