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2009-01-22* Caught 2 dictionary exceptions that were unhandledSean Dague1-1/+3
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-22* Added some more commentsTeravus Ovares1-1/+26
* Fixed up an outgoing packet * I <3 OpenSimulator
2009-01-22* Add File cache for j2k layer decodes. This will make it so that the ↵Teravus Ovares1-38/+304
server will decode the j2k stream once and cache it to disk so that the cache is saved across sim restarts.
2009-01-21* refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey3-7/+210
* No functional changes in this revision
2009-01-21* Restore commented out isdone assertions in TextureSendTests.T010_SendPkg()Justin Clarke Casey1-2/+2
* These still appear to suceed with the current code!
2009-01-21* More friendly OpenJpeg error handling.Teravus Ovares5-36/+105
* Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
2009-01-19* Set SVN PropertiesTeravus Ovares1-215/+215
2009-01-19* minor: Just some minor log elaboration to reveal in the logs where a ↵Justin Clarke Casey1-6/+7
teleport is being directed rather than just its position
2009-01-19* Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares3-41/+251
* Updates LibOMV to r2362
2009-01-18Added an optional password for the IRC moduleDahlia Trimble2-1/+13
2009-01-16* Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey2-3/+8
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16* minor: Future archiver test stubJustin Clarke Casey2-1/+45
2009-01-15* Add new unit test for simple teleport in a standalone.Justin Clarke Casey1-5/+4
* Does not yet check results.
2009-01-14* minor: Change around more debugging messagesJustin Clarke Casey2-2/+2
2009-01-14* Fix typo which meant that RestComms was never enabled if you explicitly ↵Justin Clarke Casey1-3/+5
enabled it * In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they specifically added it in * This fix means that enabling inter-region rest comms is now the default
2009-01-13Change fake parcel ids to allow a Z coordinate. Change TP by lureMelanie Thielker1-3/+5
to also transmit and use a Z coordinate.
2009-01-13* Extended TextureSenderTests and modified TestClient.cs with new methodsSean Dague1-8/+126
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-13* minor: Stop friendship termination crashing the client thread if the ↵Justin Clarke Casey1-0/+4
friend to be terminated could not be found
2009-01-12* Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey1-0/+4
matches the existing Stop() and Restart() methods)
2009-01-10Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble6-302/+194
2009-01-10Thanks jhurliman for a patch that implements progressive texture downloading ↵Dahlia Trimble6-133/+245
- Mantis #2655
2009-01-09Prevent error message from scripted IMMelanie Thielker1-0/+6
Fixes Mantis #2970
2009-01-09Finish dwell sending, adding the forgotten method body.Melanie Thielker1-1/+7
Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before)
2009-01-08* Establish placeholder for future TextureSender testsJustin Clarke Casey3-4/+60
2009-01-08* refactor: move url sending from scene to DialogModuleJustin Clarke Casey1-0/+9
2009-01-08* refactor: move code to send a dialog to a user from scene to DialogModuleJustin Clarke Casey1-0/+10
2009-01-08* refactor: move estate dialog to DialogModuleJustin Clarke Casey2-4/+17
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
2009-01-08* refactor: move code for sending a message to all users in a region to the ↵Justin Clarke Casey2-8/+17
DialogModule
2009-01-08Update svn properties, minor formatting cleanup.Jeff Ames1-0/+1
2009-01-07* refactor: Make some direct IClientAPI calls go through the dialog module ↵Justin Clarke Casey1-1/+11
instead
2009-01-07* Move general alert code to DialogModule.Justin Clarke Casey1-0/+15
* Should be a clean build - last failure looked like a mantis hiccup
2009-01-07* minor: Remove mono compiler warnings from WindModuleJustin Clarke Casey1-1/+2
2009-01-07* refactor: Establish DialogModule, move some alert code from Scene to hereJustin Clarke Casey1-0/+83
2009-01-06* prune and regrade log messages relating to client login and logoutJustin Clarke Casey8-127/+70
2009-01-06* Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with ↵Justin Clarke Casey1-1/+1
terminology used elsewhere * Last build break was probably a Bamboo failure - hopefully this should succeed
2009-01-06* Move common string aggregation for caps seed path to a method in CapsUtilJustin Clarke Casey1-2/+6
2009-01-06* minor: Move GetRandomCapsPath() to a CapsUtil classJustin Clarke Casey1-14/+11
2009-01-06* refactor: call AddHttpHandler() directly via CommsManagerJustin Clarke Casey3-4/+5
2009-01-06* refactor: call AddStreamHandler() directly via CommsManagerJustin Clarke Casey2-18/+16
2009-01-06* refactor: call AddLLSDHandler directly via CommsManagerJustin Clarke Casey3-5/+8
2009-01-06* refactor: drop AddXmlRpcHandler() from scene in favour of call via ↵Justin Clarke Casey3-11/+14
CommsManager
2009-01-06* Mjnor: Clarified comment to ensure that people are aware of how to end the ↵Teravus Ovares1-1/+9
recursive calls
2009-01-06* Kill an endless loop in the Instant Message delivery systemTeravus Ovares1-0/+8
* Must compare user region with previous calling of the same method to determine if we should look the user up. * The first time, the previous region handle will be 0, so therefore it'll use the cached version. * The second time, previousRegionHandle will be what we looked up on the first round * The third time, it'll say.. we tried to deliver it once with or without lookup, we tried to deliver it a second time with lookup, and failed both times so end!
2009-01-05Use correct name for friendship offer. Fixes Mantis #2959.Homer Horwitz1-0/+2
2009-01-05* minor: remove some mono compiler warningsJustin Clarke Casey1-5/+3
2009-01-05* Centralize references to the well known blank texture ↵Justin Clarke Casey1-2/+1
5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util
2009-01-05* Fixes a small bug where load-oar fails due to whitespace in region name.Sean Dague1-3/+3
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-03Connect dewww request packets to the land module to makle dwell workMelanie Thielker1-0/+13
2009-01-03Plumb the remaining dwell packetsMelanie Thielker1-0/+5
2009-01-03This may fix the home jump problem.diva1-1/+2