aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-12-29Changing the default Comms module to be RESTComms, in case none is specified ↵diva3-3/+3
in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls.
2008-12-29This is a beefy commit containing the communication modules that implement ↵diva3-0/+522
SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless.
2008-12-29First commit in a series of commits for Interregion REST comms. This one ↵diva1-111/+0
simply deletes the skeleton module that Melanie kindly placed for me to start working on this.
2008-12-28Demonstration code for modular comms. No user functionalityMelanie Thielker1-4/+33
2008-12-26* Fixes missing sculpt texture assets from oar files as detailed on mantis ↵Teravus Ovares1-0/+2
2971 by thomax
2008-12-26Prevent exception in terrain module if just the word terrain is entered at ↵idb1-0/+5
the console. Fixes Mantis #2915
2008-12-25Plumb the profile reply packets for picks, classifieds and notesMelanie Thielker1-0/+17
2008-12-24Better test on EQ shutdown. diva1-1/+4
2008-12-23Plumb in EventNotification* and EventGodDeleteMelanie Thielker1-0/+4
2008-12-23Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.csMelanie Thielker1-0/+82
Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly.
2008-12-23Plumb in the 4 missing classified events and the 3 packet methodsMelanie Thielker1-0/+12
2008-12-23* Remove mono compiler warningJustin Clarke Casey1-5/+4
2008-12-23* Remove IGesturesModules since it won't be very helpful without a client ↵Justin Clarke Casey1-3/+1
message anyway
2008-12-23* refactor: Replace part of SceneObjectPart with the identical sound playing ↵Justin Clarke Casey1-3/+20
code in the SoundModule
2008-12-23* Add a method to allow friendship offers to a logged in client from an ↵Justin Clarke Casey2-5/+24
offline user directly from the server
2008-12-22* refactor: Make gestures module register its own events tooJustin Clarke Casey1-0/+9
2008-12-22* Like most other modules, make the sound module register for its event ↵Justin Clarke Casey1-0/+8
directly, rather than needing Scene to know about it
2008-12-22* Refactor: Move some code into separate methods in FriendsModuleJustin Clarke Casey1-49/+83
2008-12-22Fix date format of the birthdates to conform to what the client expectsMelanie Thielker1-1/+2
2008-12-22Deleted the AssetDownload module (and directory), as this module/code hasn't ↵MW1-228/+0
been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs.
2008-12-22One more small mod in EQ: there is no need to subscribe to the OnLogout ↵diva1-1/+1
event, because things in the EQ get shutdown OnClientClosed.
2008-12-22One more check on closing EQs.diva1-1/+2
2008-12-22On closing EQs, make sure to wait for the viewer to fetch the last events.diva1-0/+4
2008-12-21Mantis#2860. Thank you kindly, Thomax for a patch that:Charles Krinke1-1/+1
Improves map image representation.
2008-12-21* Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares1-0/+1
in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-19The previous fix for the EQ might have been too radical, and some early ↵diva1-15/+4
events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps.
2008-12-19let you specify a hex number as the color in the vector renderingSean Dague1-1/+11
module. This expands the colors you can use.
2008-12-19* refactor: move sound trigger from scene into sepearate SoundModuleJustin Clarke Casey1-0/+72
2008-12-19Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵diva1-5/+44
we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue.
2008-12-19* refactor: move saved named prims to xml2 method out into the serialization ↵Justin Clarke Casey2-3/+31
module
2008-12-19* refactor: Rename IRegionSerialiser and move into interfaces namespaceJustin Clarke Casey6-135/+13
2008-12-19* refactor: Remove archiver module scene wrappersJustin Clarke Casey2-53/+7
2008-12-19* refactor: Move tree code out into a separate moduleJustin Clarke Casey3-8/+128
2008-12-19* Commit patch from cmickeyb. #2871. Optimized float array for the terrain ↵Teravus Ovares1-5/+13
heightfield to reduce cpu usage on new client significantly. Thanks cmickeyb!
2008-12-18Fix and streamline the RegionHandshake stuff for estate managersMelanie Thielker1-8/+3
2008-12-18* refactor: move gestures code out from Scene into its own moduleJustin Clarke Casey1-0/+97
2008-12-18This may fix mantis #2855. There was a race condition on the ↵diva1-9/+49
TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region.
2008-12-18Stop hacked godmode from being able to actually move other people'sMelanie Thielker1-0/+4
attachments
2008-12-18* Catch a WebException in the LoadImageURLModuleTeravus Ovares1-33/+40
2008-12-18This innocuous change in the TextureDownloadModule suddenly made the texture ↵diva1-1/+4
problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating.
2008-12-17* minor: Comment out high volume 'Getting MapItems' messagesJustin Clarke Casey1-15/+15
* make worldmap module log tags consistent
2008-12-17* minor: Remove unused AppearanceTableMapper as pointed out by jonc in ↵Justin Clarke Casey1-0/+1
http://opensimulator.org/mantis/view.php?id=2843
2008-12-17* Simply friends code by only sending notifications to a newly logged on ↵Justin Clarke Casey1-20/+23
user for other users who are online. * No need to send offline notifications since the client assumes this (and future clients should be able to do the same).
2008-12-17* Implement 'Save Object Back to My Inventory'. On the Linden client this ↵Justin Clarke Casey2-3/+16
is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
2008-12-17Stop users taking a copy of a in world prim that contains inventory items ↵MW1-0/+10
that have no copy permission set.
2008-12-17Added a check to CanDuplicateObject(), to stop duplicating prims that ↵MW1-0/+4
contains inventory items that you don't have permission to copy
2008-12-17Stop owners from duplicating no-copy objects in-worldMelanie Thielker1-0/+7
2008-12-15Attempt at restoring inventory access after TPs/crossings. RemoveClient in ↵diva1-0/+9
Scene was being too aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-15Removed some instances of "<3 OpenSim Developers" (why were they there?) ↵MW1-3/+3
being in alert messages from the LandManagementModile.
2008-12-14Adds the "Send Teleport" moduleMelanie Thielker1-0/+174