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2008-06-17Update svn properties.Jeff Ames2-187/+187
2008-06-17* Increase WEBMAP tile jpeg quality.Teravus Ovares1-1/+29
2008-06-16* Fix a bug in the archiver where I didn't realize a shape still needs its de...Justin Clarke Casey1-3/+8
2008-06-16* Enables binary data in BaseHttpServer with 'image' in content type.Teravus Ovares1-1/+80
2008-06-16* Allow archiver to save and load objects within other objects to arbitrary l...Justin Clarke Casey1-31/+99
2008-06-16* refactor: Fission ArchiveWriteRequest into prepare and execute classesJustin Clarke Casey4-40/+96
2008-06-16* Refactor: Break out AssetsRequest to a separate file in the Archiver moduleJustin Clarke Casey2-68/+111
2008-06-14* Enables maptile display in grid mode for simulators that are not on the sam...Teravus Ovares1-1/+3
2008-06-13Update svn properties, clean up formatting, refactor out duplicate hard-coded...Jeff Ames2-5/+5
2008-06-12* Split the World Map code into a module.Teravus Ovares1-0/+239
2008-06-12* refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey1-3/+2
2008-06-12* refactor: rename CreatePrimFromXml to CreatePrimFromXml2Justin Clarke Casey1-3/+10
2008-06-11*Parcel Prim Count Maximums moved to their own functions so modules can overr...mingchen4-4/+69
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames2-13/+12
2008-06-07Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object refe...mingchen1-3/+9
2008-06-06revert 5028, as this approach to 1 nick per avatar isn't going to work, Sean Dague1-21/+8
2008-06-06experimental IRC changes, because it's friday, and I'm curious if thisSean Dague1-8/+21
2008-06-06* This wraps the autopilot request to the client's sit response. An interes...Teravus Ovares1-0/+1
2008-06-05Mantis#1460. Thank you, CMickeyb for a patch that addresses:Charles Krinke1-10/+23
2008-06-05Update svn properties.Jeff Ames1-25/+25
2008-06-05* refactor: rename now inaccurate textureUuids to assetUuidsJustin Clarke Casey1-5/+5
2008-06-05* exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey4-13/+34
2008-06-05* Change archiver 'textures' dir back to 'assets'Justin Clarke Casey4-7/+7
2008-06-04* Dearchive using assets metadata rather than assuming everything is a textureJustin Clarke Casey3-19/+199
2008-06-04Update svn properties.Jeff Ames1-129/+129
2008-06-04* Start writing out assets metadata file for archiverJustin Clarke Casey2-17/+132
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames8-115/+115
2008-06-03* experimental: archive out and reload textures within a prim's inventoryJustin Clarke Casey1-0/+9
2008-06-03* Change single assets/ archiver directory to be textures/ insteadJustin Clarke Casey3-6/+5
2008-06-03* This should fix presence issues.Teravus Ovares1-2/+7
2008-06-02* experimental: Once we've received all the required assets from the asset se...Justin Clarke Casey1-1/+13
2008-06-02* experimental: Make OpenSim archiver save and reload all prim textures when ...Justin Clarke Casey1-2/+11
2008-06-02* This update enables grid wide presence updates.Teravus Ovares1-10/+122
2008-06-02* Fixes a bug saving the current sun phase to the estate_settings file.Teravus Ovares2-2/+10
2008-06-01* This enables grid-wide instant messaging in a peer to peer with tracker sty...Teravus Ovares1-23/+167
2008-06-01* Committing more unfinished stuff. Nothing significant at the moment. IM ...Teravus Ovares1-11/+246
2008-06-01Update svn properties.Jeff Ames1-45/+45
2008-06-01* Committing some stuff I'm working to make it so I can commit an upcoming pa...Teravus Ovares1-3/+169
2008-06-01* Fix build break by eliminating remaining IScenePermissions references - mus...Justin Clarke Casey1-3/+1
2008-06-01* Updates permission module so that GenericCommunicationPermission returns tr...Teravus Ovares1-2/+3
2008-05-31* Enable loading of textures in OpenSim archives with load-oar/save-oarJustin Clarke Casey1-2/+0
2008-05-31* Put in preparatory code to restore whole prim textures on archive loadJustin Clarke Casey3-3/+35
2008-05-30* If you check fixed sun, in the estate tools 'terrain tab', the sun will fix...Teravus Ovares1-1/+8
2008-05-30* You can set the sun phase via the estate tools now. It doesn't persist a...Teravus Ovares1-15/+16
2008-05-30* Hook up archive loading to load in prim xml dataJustin Clarke Casey4-19/+57
2008-05-30* Crudely migrate SceneXmlLoader into the Serializer moduleJustin Clarke Casey3-4/+276
2008-05-30* Stop the IRC module throwing a nre on shutdown if it isn't actually being usedJustin Clarke Casey1-2/+5
2008-05-30* Successfully pick out prims.xml file from archiveJustin Clarke Casey5-6/+79
2008-05-30* Read all files from tar archiveJustin Clarke Casey2-11/+55
2008-05-30while investigating why IRCBridgeModule.Close() was having no effect, iDr Scofield2-14/+28