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path: root/OpenSim/Region/Environment/Modules/XferModule.cs (follow)
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* getting all our line endings consistant againSean Dague2007-10-051-11/+11
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* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-24/+17
| | | | | * 'remove redundant this qualifier' ftw
* fixing me some line endingsSean Dague2007-09-171-180/+180
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* hooked up sdague new sqlite asset database provider to the old asset system. ↵MW2007-09-101-2/+2
| | | | | | | | So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o.
* Some work on Module loading/management.MW2007-09-041-0/+5
| | | | | | | | Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
* Various small changes (some likely to be removed again soon)MW2007-08-291-1/+1
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* Moved XferModule to OpenSim.Region.Environment.Modules namespace/directory.MW2007-08-281-0/+175