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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-1069-17044/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-092-4/+4
| | | | | | | | | | | These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
* * Add the ability to type help <command> for more detailed help about a ↵Justin Clarke Casey2009-02-092-4/+8
| | | | specific command if any is available
* Adds support for HG linking to specific regions within an instance. The ↵diva2009-02-071-110/+13
| | | | format is Host:Port:Region. Refactored the linking code from MapSearchModule to HGHyperlink, so that it can be used both by the MapSearchModule and the Console command.
* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-071-67/+81
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-0664-749/+102
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* * Apply http://opensimulator.org/mantis/view.php?id=3056Justin Clarke Casey2009-02-051-0/+7
| | | | | | | * Clamps negative values to zero when a terrain is exported in LLRAW format, since LLRAW doesn't support negative values. * Thanks jonc!
* * Make existing module commanders register as help topicsJustin Clarke Casey2009-02-053-3/+3
| | | | | | | * Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff) * Typing help <topic> will give information about commands specific to that topic
* * Use the commander name to register module commanders instead of providing ↵Justin Clarke Casey2009-02-053-3/+3
| | | | the information twice
* * refactor: Split out module Command class into a separate fileJustin Clarke Casey2009-02-051-1/+1
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* * refactor: Move module handling code up into SceneBase from Scene, reducing ↵Justin Clarke Casey2009-02-051-0/+1
| | | | the large number of different things that Scene does
* * Introduce a new "default" option for asset_database in the [STORAGE] sectionJustin Clarke Casey2009-02-041-0/+1
| | | | | | | | * This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode * The other options can (local, grid, etc) can still be used explicitly as before * Also change OpenSim.ini.example and the surrounding explanative text
* - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur2009-02-044-47/+47
| | | | | - trim trailing whitespace
* * Add another object to the existing save oar testJustin Clarke Casey2009-02-031-21/+62
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* * Establish OnOarFileSaved EventManager event and subscribe to that instead ↵Justin Clarke Casey2009-02-025-30/+34
| | | | | | | | | of passing in a waithandle to the archiver * This matches the existing OnOarFileLoaded event * This brings up the question of how these things can be made generic so that they don't have to be tied into EventManager, but that's a topic for another day
* Restore llGetSunPosition to its former self.idb2009-02-021-1/+1
| | | | | Fixes Mantis #2195
* Minor formatting cleanup.Jeff Ames2009-02-021-1/+1
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* * Adding the Tree module configuration options to OpenSim.ini.exampleTeravus Ovares2009-02-021-9/+57
| | | | | | | * Adding an option to use the tree module to manage the trees in the simulator (grow/reproduce/die) * Setting it to off by default in an effort to reduce the number of threads in use by default * You can also turn it on in a 'one off' way with 'tree active true' on the console. To 'one off' turn it off, it's 'tree active false'. The permanent way to do that, however is in the opensim.ini.
* More on dynamic hyperlinks. Making the 4096 check (deregistration of region) ↵diva2009-02-011-1/+1
| | | | work in grid mode.
* Check for the 4096 limitation in dynamic region hyperlinks.diva2009-02-011-6/+43
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* Initial support for dynamic HG hyperlinks. With this commit, remote sims can ↵diva2009-01-311-2/+101
| | | | be linked (and TPed to) simply by searching on the map for things like this ucigrid03.nacs.uci.edu:9003 or by clicking on things like this in the chat history secondlife://ucigrid03.nacs.uci.edu:9003/ or by clicking on links like that on the embedded browser.
* * Put a wait timeout on the archive test, just in case the archiver never ↵Justin Clarke Casey2009-01-301-1/+1
| | | | returns
* * In OpenSim.ini.example, list defaults for AllowOSFunctions and ↵Justin Clarke Casey2009-01-301-26/+27
| | | | OSFunctionThreatLevel and change existing OpenSim.ini.example settings
* * Extend archive save test to check for the presence of the file for the ↵Justin Clarke Casey2009-01-306-17/+65
| | | | | | | | object that was in the scene * Can now pass in a wait handle to ArchiveRegion() if you want same thread signalling that the save has completed
* * minor: stop bothering to set parts to phantom within test setups - tests ↵Justin Clarke Casey2009-01-301-0/+1
| | | | now seem to pass without having to do this
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-37/+55
| | | | | | | | | Adding Oarfileloaded and EmptyScriptCompileQueue event support which allows (with a module) for programmatic notification of when a region objects and scripts are up and running after a server start or load-oar.
* * Write a simple archive loading test which doesn't actually do any testing ↵Justin Clarke Casey2009-01-234-5/+40
| | | | yet apart from not blow up
* * Extend archive test to check for the presence of a control file in a saved ↵Justin Clarke Casey2009-01-232-8/+39
| | | | archive
* * minor: small tweak to archive save completion log messageJustin Clarke Casey2009-01-231-2/+1
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* * Add direct stream loading and saving methods to the archive module.Justin Clarke Casey2009-01-235-36/+65
| | | | | | * The async stream method does not yet signal completion to interested calling code
* white space & formatting cleanupDr Scofield2009-01-222-53/+53
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-222-5/+53
| | | | | | | | | | this patch makes load-oar a bit more tolerant to irrelevant differences in the oar file format. Directory entries are now ignored rather than trying to interpret them as files they hold which results in the load-oar failing. This change makes it easier to manually modify oar files.
* * More friendly OpenJpeg error handling.Teravus Ovares2009-01-211-4/+25
| | | | | | * Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
* * minor: Future archiver test stubJustin Clarke Casey2009-01-161-0/+44
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* * Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey2009-01-121-0/+4
| | | | matches the existing Stop() and Restart() methods)
* Prevent error message from scripted IMMelanie Thielker2009-01-091-0/+6
| | | | | | Fixes Mantis #2970
* Finish dwell sending, adding the forgotten method body.Melanie Thielker2009-01-091-1/+7
| | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before)
* * refactor: move estate dialog to DialogModuleJustin Clarke Casey2009-01-081-3/+8
| | | | | | * This appeared only to be implemented for the region, and doesn't currently seem to work anyway
* * refactor: move code for sending a message to all users in a region to the ↵Justin Clarke Casey2009-01-081-3/+4
| | | | DialogModule
* * minor: Remove mono compiler warnings from WindModuleJustin Clarke Casey2009-01-071-1/+2
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* * prune and regrade log messages relating to client login and logoutJustin Clarke Casey2009-01-063-60/+21
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* * refactor: call AddHttpHandler() directly via CommsManagerJustin Clarke Casey2009-01-061-1/+1
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* * refactor: call AddLLSDHandler directly via CommsManagerJustin Clarke Casey2009-01-061-1/+2
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* * Centralize references to the well known blank texture ↵Justin Clarke Casey2009-01-051-2/+1
| | | | 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util
* * Fixes a small bug where load-oar fails due to whitespace in region name.Sean Dague2009-01-051-3/+3
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Connect dewww request packets to the land module to makle dwell workMelanie Thielker2009-01-031-0/+13
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* Plumb the remaining dwell packetsMelanie Thielker2009-01-031-0/+5
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* * Implement saving of region settings in OAR filesJustin Clarke Casey2008-12-308-20/+374
| | | | | | | | * This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded
* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-301-1/+1
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* * Fixes missing sculpt texture assets from oar files as detailed on mantis ↵Teravus Ovares2008-12-261-0/+2
| | | | 2971 by thomax