Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | * minor: Future archiver test stub | Justin Clarke Casey | 2009-01-16 | 1 | -0/+44 |
| | |||||
* | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 2009-01-12 | 1 | -0/+4 |
| | | | | matches the existing Stop() and Restart() methods) | ||||
* | Prevent error message from scripted IM | Melanie Thielker | 2009-01-09 | 1 | -0/+6 |
| | | | | | | Fixes Mantis #2970 | ||||
* | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 2009-01-09 | 1 | -1/+7 |
| | | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | ||||
* | * refactor: move estate dialog to DialogModule | Justin Clarke Casey | 2009-01-08 | 1 | -3/+8 |
| | | | | | | * This appeared only to be implemented for the region, and doesn't currently seem to work anyway | ||||
* | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 2009-01-08 | 1 | -3/+4 |
| | | | | DialogModule | ||||
* | * minor: Remove mono compiler warnings from WindModule | Justin Clarke Casey | 2009-01-07 | 1 | -1/+2 |
| | |||||
* | * prune and regrade log messages relating to client login and logout | Justin Clarke Casey | 2009-01-06 | 3 | -60/+21 |
| | |||||
* | * refactor: call AddHttpHandler() directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 1 | -1/+1 |
| | |||||
* | * refactor: call AddLLSDHandler directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 1 | -1/+2 |
| | |||||
* | * Centralize references to the well known blank texture ↵ | Justin Clarke Casey | 2009-01-05 | 1 | -2/+1 |
| | | | | 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util | ||||
* | * Fixes a small bug where load-oar fails due to whitespace in region name. | Sean Dague | 2009-01-05 | 1 | -3/+3 |
| | | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | ||||
* | Connect dewww request packets to the land module to makle dwell work | Melanie Thielker | 2009-01-03 | 1 | -0/+13 |
| | |||||
* | Plumb the remaining dwell packets | Melanie Thielker | 2009-01-03 | 1 | -0/+5 |
| | |||||
* | * Implement saving of region settings in OAR files | Justin Clarke Casey | 2008-12-30 | 8 | -20/+374 |
| | | | | | | | | * This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded | ||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-30 | 1 | -1/+1 |
| | |||||
* | * Fixes missing sculpt texture assets from oar files as detailed on mantis ↵ | Teravus Ovares | 2008-12-26 | 1 | -0/+2 |
| | | | | 2971 by thomax | ||||
* | Prevent exception in terrain module if just the word terrain is entered at ↵ | idb | 2008-12-26 | 1 | -0/+5 |
| | | | | the console. Fixes Mantis #2915 | ||||
* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+17 |
| | |||||
* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+4 |
| | |||||
* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+12 |
| | |||||
* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 1 | -3/+20 |
| | | | | code in the SoundModule | ||||
* | * Like most other modules, make the sound module register for its event ↵ | Justin Clarke Casey | 2008-12-22 | 1 | -0/+8 |
| | | | | directly, rather than needing Scene to know about it | ||||
* | Mantis#2860. Thank you kindly, Thomax for a patch that: | Charles Krinke | 2008-12-21 | 1 | -1/+1 |
| | | | | | | | Improves map image representation. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+1 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 2008-12-19 | 1 | -0/+72 |
| | |||||
* | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 2008-12-19 | 2 | -3/+31 |
| | | | | module | ||||
* | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 2008-12-19 | 5 | -131/+11 |
| | |||||
* | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 2008-12-19 | 2 | -53/+7 |
| | |||||
* | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 2008-12-19 | 2 | -7/+127 |
| | |||||
* | * Commit patch from cmickeyb. #2871. Optimized float array for the terrain ↵ | Teravus Ovares | 2008-12-19 | 1 | -5/+13 |
| | | | | | | | heightfield to reduce cpu usage on new client significantly. Thanks cmickeyb! | ||||
* | Fix and streamline the RegionHandshake stuff for estate managers | Melanie Thielker | 2008-12-18 | 1 | -8/+3 |
| | |||||
* | Stop hacked godmode from being able to actually move other people's | Melanie Thielker | 2008-12-18 | 1 | -0/+4 |
| | | | | | | attachments | ||||
* | * minor: Comment out high volume 'Getting MapItems' messages | Justin Clarke Casey | 2008-12-17 | 1 | -15/+15 |
| | | | | | | * make worldmap module log tags consistent | ||||
* | * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -1/+1 |
| | | | | | | | | | is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object. | ||||
* | Stop users taking a copy of a in world prim that contains inventory items ↵ | MW | 2008-12-17 | 1 | -0/+10 |
| | | | | that have no copy permission set. | ||||
* | Added a check to CanDuplicateObject(), to stop duplicating prims that ↵ | MW | 2008-12-17 | 1 | -0/+4 |
| | | | | contains inventory items that you don't have permission to copy | ||||
* | Stop owners from duplicating no-copy objects in-world | Melanie Thielker | 2008-12-17 | 1 | -0/+7 |
| | |||||
* | Removed some instances of "<3 OpenSim Developers" (why were they there?) ↵ | MW | 2008-12-15 | 1 | -3/+3 |
| | | | | being in alert messages from the LandManagementModile. | ||||
* | Plumb the TP-Sending packets | Melanie Thielker | 2008-12-14 | 1 | -0/+3 |
| | |||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-11 | 1 | -1/+1 |
| | |||||
* | * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315 | Justin Clarke Casey | 2008-12-10 | 1 | -6/+6 |
| | | | | | | | | | | | | | | * This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being flipped on the y axis * Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import * More details on the mailing lists soon. -This line, and those below, will be ignored-- M OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs M OpenSim/Framework/Communications/Cache/CachedUserInfo.cs M OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | ||||
* | * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315 | Justin Clarke Casey | 2008-12-09 | 1 | -0/+46 |
| | | | | | | | | | * This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y) * See terrain help from the command prompt * This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability) * Thanks jonc! | ||||
* | * minor: remove some old logging messages | Justin Clarke Casey | 2008-12-09 | 1 | -4/+0 |
| | |||||
* | * Put in the code necessary to allow inventory transfer of whole folders ↵ | Justin Clarke Casey | 2008-12-04 | 1 | -0/+3 |
| | | | | | | | | (and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets | ||||
* | Fixes Mantis#2744: Permissions returned false for resetting scripts in | Homer Horwitz | 2008-12-03 | 1 | -0/+6 |
| | | | | | non-root SOPs. Now, they will use the SOG the SOP belongs to. | ||||
* | Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now, | Homer Horwitz | 2008-12-01 | 1 | -0/+8 |
| | | | | | they will use the SOG the SOP belongs to (as it was for the root-SOP already). | ||||
* | Mantis #2729 | Melanie Thielker | 2008-12-01 | 1 | -0/+10 |
| | | | | | | Add a check for script reset permissions to the permissions module | ||||
* | Finally make attachments stay put. Randomize local ID generation to | Melanie Thielker | 2008-11-29 | 1 | -1/+6 |
| | | | | | | | | | prevent adjacent sims from using identical Local IDs for the attachment Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of information, namely that, due to a bug in the viewer, adjacent sims can't use the same local ids. | ||||
* | Thank you kindly, Nlin for a patch that: | Charles Krinke | 2008-11-27 | 1 | -0/+10 |
| | | | | | | | | | | | | | | Adds a new method to IClientAPI to allow adding message handlers for GenericMessages (of which "autopilot" is one). Part 2 adds a specific autopilot handler in ScenePresence.cs. 2) Removing unused variables and functions. 3) Simplifying the navigation logic in ScenePresence.cs. The original patch was somewhat complex because it included orientation logic for a future enhancement of orienting the avatar to point towards the direction being walked. Currently this isn't working, though, so I removed the orientation code, which leaves just the smaller and hopefully simpler-to-understand movement code. |