Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Patch adds bool IsManager(LLUUID) to IEstateModule. | Melanie Thielker | 2008-07-18 | 1 | -0/+12 |
| | | | | | | | | Returns true whenever the LLUUID references a user who is either an EM or the region owner. Please note that ownership is region-scoped, while EM is estate-scoped. | ||||
* | * refactor: break out sog loading code into two parts so that ↵ | Justin Clarke Casey | 2008-07-18 | 4 | -23/+20 |
| | | | | post-deserialization changes can be carried out before adding it to a scene | ||||
* | Patch #9151 | Melanie Thielker | 2008-07-18 | 4 | -79/+180 |
| | | | | | | Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans. | ||||
* | * On an archive load, make the master avatar the owner of all scene objects ↵ | Justin Clarke Casey | 2008-07-14 | 1 | -0/+11 |
| | | | | for now | ||||
* | * For now, when loading an archive all the existing scene objects get ↵ | Justin Clarke Casey | 2008-07-14 | 1 | -0/+5 |
| | | | | deleted by default | ||||
* | Patch #9150 | Melanie Thielker | 2008-07-14 | 2 | -9/+78 |
| | | | | | | Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :( | ||||
* | Patch #9149 | Melanie Thielker | 2008-07-14 | 2 | -49/+29 |
| | | | | | | Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class | ||||
* | Patch #9147 | Melanie Thielker | 2008-07-14 | 3 | -66/+84 |
| | | | | | | | Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow. | ||||
* | * Actually persist restored archives to the database - wasn't actually doing ↵ | Justin Clarke Casey | 2008-07-13 | 3 | -8/+19 |
| | | | | | | | | this before (doh) * Not quite perfect yet | ||||
* | * Elminate most of the debugging log output from the archive commands | Justin Clarke Casey | 2008-07-12 | 5 | -33/+35 |
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* | * On archive loading, tell the user how many objects we are ignoring because ↵ | Justin Clarke Casey | 2008-07-12 | 3 | -8/+19 |
| | | | | | | | | they already exist in the scene * (ability to give objects new uuids will come later) | ||||
* | * Make archive default tar file modes more permissive | Justin Clarke Casey | 2008-07-12 | 1 | -1/+1 |
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* | * Start compressing archives | Justin Clarke Casey | 2008-07-12 | 4 | -34/+30 |
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* | Patches #9143 and #9144 (Mantis #1723) | Melanie Thielker | 2008-07-12 | 1 | -1/+1 |
| | | | | | | | | | | Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval. | ||||
* | * Oops, turn off permissions debugging I stupidly hardcoded | Justin Clarke Casey | 2008-07-11 | 1 | -1/+1 |
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* | * Put an info entry in the log if permissions are being bypassed | Justin Clarke Casey | 2008-07-11 | 1 | -1/+10 |
| | | | | | | * might help to diagnose mantis 1712 | ||||
* | corrected the params types on IClientAPI.SendParcelMediaCommand. the command ↵ | MW | 2008-07-09 | 1 | -1/+1 |
| | | | | parameter should be set to the the ParcelMediaCommandEnum value. While flags seems to need to be set to (uint)(1<<[value of the command enum]) | ||||
* | * Don't fail the archive operation if exceptions are encountered while ↵ | Justin Clarke Casey | 2008-07-08 | 1 | -34/+42 |
| | | | | analyzing prims | ||||
* | * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ↵ | lbsa71 | 2008-07-08 | 1 | -1/+11 |
| | | | | IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList. | ||||
* | * Changed casing of some archaic methods to conform with code standards | lbsa71 | 2008-07-08 | 4 | -25/+25 |
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* | * Start scripts loaded from an archive | Justin Clarke Casey | 2008-07-07 | 4 | -9/+24 |
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* | * switch terrain archiving to raw32 rather than png to avoid unnecessary ↵ | Justin Clarke Casey | 2008-07-07 | 1 | -1/+1 |
| | | | | posterization. Thanks to Adam for the tip. | ||||
* | * In archiver, scan scripts for embedded asset uuids and save these out | Justin Clarke Casey | 2008-07-06 | 1 | -1/+39 |
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* | * refactor: archiver code clean up so that it's more readable for the next ↵ | Justin Clarke Casey | 2008-07-06 | 1 | -20/+43 |
| | | | | functionality addition | ||||
* | * extend archiving asset analysis to clothing | Justin Clarke Casey | 2008-07-04 | 1 | -9/+9 |
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* | * On archiving, analyze body parts and save textures referenced from them | Justin Clarke Casey | 2008-07-04 | 1 | -1/+20 |
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* | * refactor: break out archiver's combined sync-async asset request routine ↵ | Justin Clarke Casey | 2008-07-04 | 1 | -25/+37 |
| | | | | ready for analysis of inventory item types other than objects | ||||
* | * On client login, send only one terrain patch at a time (with pauses) ↵ | Justin Clarke Casey | 2008-07-03 | 2 | -4/+10 |
| | | | | | | | | | instead of 4 at a time * Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches * See http://opensimulator.org/mantis/view.php?id=1662 for more details | ||||
* | *.Raw files should now be loadable using "terrain load-tile" functionality | mingchen | 2008-07-03 | 1 | -2/+61 |
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* | *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual ↵ | mingchen | 2008-07-03 | 1 | -1/+2 |
| | | | | creation/reclaim/sale date. | ||||
* | * Allow archiver to operate even if there are 0 scene objects to save | Justin Clarke Casey | 2008-07-02 | 2 | -18/+14 |
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* | * Start writing out control file in archive. Only contains version ↵ | Justin Clarke Casey | 2008-07-02 | 2 | -1/+36 |
| | | | | information right now. | ||||
* | * Twiddle with archive asset extensions yet again | Justin Clarke Casey | 2008-07-02 | 2 | -45/+45 |
| | | | | | | * Reintroducing asset type but this time in a long form, and with _ rather than . | ||||
* | Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method ↵ | MW | 2008-07-01 | 3 | -4/+21 |
| | | | | to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2 | ||||
* | properly explaining each #pragma warning disable | Dr Scofield | 2008-06-30 | 2 | -6/+11 |
| | | | | | | massaging OSHttpRequestPump to not abort on exceptions... | ||||
* | * Reload terrain from archive if there is one | Justin Clarke Casey | 2008-06-29 | 1 | -5/+31 |
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* | * Save terrain information in archive | Justin Clarke Casey | 2008-06-29 | 3 | -3/+32 |
| | | | | | | | * Not yet reloading * Terrain saving will be optional a little further down the line | ||||
* | * Allow terrains to be loaded and saved from streams as well as directly to ↵ | Justin Clarke Casey | 2008-06-29 | 12 | -44/+264 |
| | | | | | | | | and from files * Should be making use of this in the next revisions | ||||
* | Mantis#1616. Applied Melanie's patch. This may or may | Charles Krinke | 2008-06-28 | 2 | -1/+8 |
| | | | | | not break trunk. | ||||
* | * Various documentation to some black magic parts of LLClientView | Teravus Ovares | 2008-06-28 | 1 | -0/+4 |
| | | | | | * Added IClientAPI.SendTexture stub. | ||||
* | last round of warning squashing. calling it a day now. | Dr Scofield | 2008-06-27 | 4 | -21/+25 |
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* | * Experiment with not bothering with a seperate assets metadata file - ↵ | Justin Clarke Casey | 2008-06-27 | 3 | -32/+69 |
| | | | | | | | | extract necessary minimum metadata from asset filenames * Make all file extensions single - double extensions look ugly and probably aren't good for Windows | ||||
* | move along, nothing to see here. just a couple of lazy variables. | Dr Scofield | 2008-06-27 | 3 | -8/+11 |
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* | * fix a bug where I was assuming all entities would be SceneObjectGroups - ↵ | Justin Clarke Casey | 2008-06-27 | 2 | -11/+18 |
| | | | | | | | | of course, some are ScenePresences * would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs | ||||
* | * refactor: fission InnerScene.AddSceneObject() | Justin Clarke Casey | 2008-06-27 | 1 | -1/+1 |
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* | * Add extra backup parameter to InnerScene.AddRestoredSceneObject() | Justin Clarke Casey | 2008-06-27 | 1 | -1/+1 |
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* | * Put extensions on all assets in an archive | Justin Clarke Casey | 2008-06-26 | 3 | -14/+66 |
| | | | | | | | * Choice of extensions is a scratch set, may not yet be correct * This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate | ||||
* | Mantis#1597. Thank you, Melanie for a patch that: | Charles Krinke | 2008-06-26 | 3 | -1/+27 |
| | | | | | | Adds handlers for the reclaim land functionality, plus all needed permissions checks. | ||||
* | added the flag param to IClientAPI.SendMapBlock | MW | 2008-06-25 | 2 | -4/+4 |
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* | first part of Requestmapblocks fixes: Adds uint flags param to the ↵ | MW | 2008-06-25 | 1 | -1/+2 |
| | | | | OnRequestMapBlocks event (and handler), as when a client sends a map block request it also sends what layer it wants it for 0,1,2. It will always send two requests, one of them being for layer 2 (the overlay layer) and the other one either 0 or 1 depending on the tab that is selected in the client worldmap window. We should also be sending what layer the reply is for in IClientAPI.SendMapBlock (current always set to 0). That will come in next part (most likely at the weekend). |