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* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-053-3/+701
* *Standardized the Land module by removing all references to libsecondlife.pac...mingchen2008-05-052-227/+38
* Update svn properties.Jeff Ames2008-05-042-552/+552
* * Reformatted EstateManagementModuleAdam Frisby2008-05-041-61/+48
* * Updating some file locations.Adam Frisby2008-05-042-2/+2
* *Fixed a mistake in the EstateManagementModule that messed up the trunk.mingchen2008-05-041-29/+1
* *Fixed up EstateManagementModule to the module standard - no more packets all...mingchen2008-05-042-497/+196
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-0327-344/+271
* *Moved EstateManager into a region modulemingchen2008-05-031-0/+744
* * For your fragging desire, damage enabled land works, but watch out!, life d...Teravus Ovares2008-05-031-0/+5
* * Rolled back a few changes.Adam Frisby2008-05-0114-55/+56
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-0114-56/+55
* * Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby2008-05-017-7/+6
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-0147-6986/+6986
* * Adding unit test support to Environment for modules.Adam Frisby2008-05-011-0/+59
* * Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby2008-04-301-33/+0
* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-3010-371/+346
* * Commiting a bunch of missed files.Adam Frisby2008-04-3044-0/+6589
* * Previous commit managed to miss some files despite me hitting 'Select all'.Adam Frisby2008-04-302-0/+443