Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Restore llGetSunPosition to its former self. | idb | 2009-02-02 | 1 | -1/+1 |
| | | | | | Fixes Mantis #2195 | ||||
* | Minor formatting cleanup. | Jeff Ames | 2009-02-02 | 1 | -1/+1 |
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* | * Adding the Tree module configuration options to OpenSim.ini.example | Teravus Ovares | 2009-02-02 | 1 | -9/+57 |
| | | | | | | | * Adding an option to use the tree module to manage the trees in the simulator (grow/reproduce/die) * Setting it to off by default in an effort to reduce the number of threads in use by default * You can also turn it on in a 'one off' way with 'tree active true' on the console. To 'one off' turn it off, it's 'tree active false'. The permanent way to do that, however is in the opensim.ini. | ||||
* | More on dynamic hyperlinks. Making the 4096 check (deregistration of region) ↵ | diva | 2009-02-01 | 1 | -1/+1 |
| | | | | work in grid mode. | ||||
* | Check for the 4096 limitation in dynamic region hyperlinks. | diva | 2009-02-01 | 1 | -6/+43 |
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* | Initial support for dynamic HG hyperlinks. With this commit, remote sims can ↵ | diva | 2009-01-31 | 1 | -2/+101 |
| | | | | be linked (and TPed to) simply by searching on the map for things like this ucigrid03.nacs.uci.edu:9003 or by clicking on things like this in the chat history secondlife://ucigrid03.nacs.uci.edu:9003/ or by clicking on links like that on the embedded browser. | ||||
* | * Put a wait timeout on the archive test, just in case the archiver never ↵ | Justin Clarke Casey | 2009-01-30 | 1 | -1/+1 |
| | | | | returns | ||||
* | * In OpenSim.ini.example, list defaults for AllowOSFunctions and ↵ | Justin Clarke Casey | 2009-01-30 | 1 | -26/+27 |
| | | | | OSFunctionThreatLevel and change existing OpenSim.ini.example settings | ||||
* | * Extend archive save test to check for the presence of the file for the ↵ | Justin Clarke Casey | 2009-01-30 | 6 | -17/+65 |
| | | | | | | | | object that was in the scene * Can now pass in a wait handle to ArchiveRegion() if you want same thread signalling that the save has completed | ||||
* | * minor: stop bothering to set parts to phantom within test setups - tests ↵ | Justin Clarke Casey | 2009-01-30 | 1 | -0/+1 |
| | | | | now seem to pass without having to do this | ||||
* | From: Christopher Yeoh <yeohc@au1.ibm.com> | Dr Scofield | 2009-01-28 | 1 | -37/+55 |
| | | | | | | | | | Adding Oarfileloaded and EmptyScriptCompileQueue event support which allows (with a module) for programmatic notification of when a region objects and scripts are up and running after a server start or load-oar. | ||||
* | * Write a simple archive loading test which doesn't actually do any testing ↵ | Justin Clarke Casey | 2009-01-23 | 4 | -5/+40 |
| | | | | yet apart from not blow up | ||||
* | * Extend archive test to check for the presence of a control file in a saved ↵ | Justin Clarke Casey | 2009-01-23 | 2 | -8/+39 |
| | | | | archive | ||||
* | * minor: small tweak to archive save completion log message | Justin Clarke Casey | 2009-01-23 | 1 | -2/+1 |
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* | * Add direct stream loading and saving methods to the archive module. | Justin Clarke Casey | 2009-01-23 | 5 | -36/+65 |
| | | | | | | * The async stream method does not yet signal completion to interested calling code | ||||
* | white space & formatting cleanup | Dr Scofield | 2009-01-22 | 2 | -53/+53 |
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* | From: Christopher Yeoh <yeohc@au1.ibm.com> | Dr Scofield | 2009-01-22 | 2 | -5/+53 |
| | | | | | | | | | | this patch makes load-oar a bit more tolerant to irrelevant differences in the oar file format. Directory entries are now ignored rather than trying to interpret them as files they hold which results in the load-oar failing. This change makes it easier to manually modify oar files. | ||||
* | * More friendly OpenJpeg error handling. | Teravus Ovares | 2009-01-21 | 1 | -4/+25 |
| | | | | | | * Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages) | ||||
* | * minor: Future archiver test stub | Justin Clarke Casey | 2009-01-16 | 1 | -0/+44 |
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* | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 2009-01-12 | 1 | -0/+4 |
| | | | | matches the existing Stop() and Restart() methods) | ||||
* | Prevent error message from scripted IM | Melanie Thielker | 2009-01-09 | 1 | -0/+6 |
| | | | | | | Fixes Mantis #2970 | ||||
* | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 2009-01-09 | 1 | -1/+7 |
| | | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | ||||
* | * refactor: move estate dialog to DialogModule | Justin Clarke Casey | 2009-01-08 | 1 | -3/+8 |
| | | | | | | * This appeared only to be implemented for the region, and doesn't currently seem to work anyway | ||||
* | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 2009-01-08 | 1 | -3/+4 |
| | | | | DialogModule | ||||
* | * minor: Remove mono compiler warnings from WindModule | Justin Clarke Casey | 2009-01-07 | 1 | -1/+2 |
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* | * prune and regrade log messages relating to client login and logout | Justin Clarke Casey | 2009-01-06 | 3 | -60/+21 |
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* | * refactor: call AddHttpHandler() directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 1 | -1/+1 |
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* | * refactor: call AddLLSDHandler directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 1 | -1/+2 |
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* | * Centralize references to the well known blank texture ↵ | Justin Clarke Casey | 2009-01-05 | 1 | -2/+1 |
| | | | | 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util | ||||
* | * Fixes a small bug where load-oar fails due to whitespace in region name. | Sean Dague | 2009-01-05 | 1 | -3/+3 |
| | | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | ||||
* | Connect dewww request packets to the land module to makle dwell work | Melanie Thielker | 2009-01-03 | 1 | -0/+13 |
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* | Plumb the remaining dwell packets | Melanie Thielker | 2009-01-03 | 1 | -0/+5 |
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* | * Implement saving of region settings in OAR files | Justin Clarke Casey | 2008-12-30 | 8 | -20/+374 |
| | | | | | | | | * This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded | ||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-30 | 1 | -1/+1 |
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* | * Fixes missing sculpt texture assets from oar files as detailed on mantis ↵ | Teravus Ovares | 2008-12-26 | 1 | -0/+2 |
| | | | | 2971 by thomax | ||||
* | Prevent exception in terrain module if just the word terrain is entered at ↵ | idb | 2008-12-26 | 1 | -0/+5 |
| | | | | the console. Fixes Mantis #2915 | ||||
* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+17 |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+4 |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+12 |
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* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 1 | -3/+20 |
| | | | | code in the SoundModule | ||||
* | * Like most other modules, make the sound module register for its event ↵ | Justin Clarke Casey | 2008-12-22 | 1 | -0/+8 |
| | | | | directly, rather than needing Scene to know about it | ||||
* | Mantis#2860. Thank you kindly, Thomax for a patch that: | Charles Krinke | 2008-12-21 | 1 | -1/+1 |
| | | | | | | | Improves map image representation. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+1 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 2008-12-19 | 1 | -0/+72 |
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* | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 2008-12-19 | 2 | -3/+31 |
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* | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 2008-12-19 | 5 | -131/+11 |
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* | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 2008-12-19 | 2 | -53/+7 |
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* | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 2008-12-19 | 2 | -7/+127 |
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* | * Commit patch from cmickeyb. #2871. Optimized float array for the terrain ↵ | Teravus Ovares | 2008-12-19 | 1 | -5/+13 |
| | | | | | | | heightfield to reduce cpu usage on new client significantly. Thanks cmickeyb! | ||||
* | Fix and streamline the RegionHandshake stuff for estate managers | Melanie Thielker | 2008-12-18 | 1 | -8/+3 |
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