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2008-10-12Update svn properties, minor formatting cleanup.Jeff Ames1-12/+15
2008-10-11The "About Landmark" code with the fake parcelIDs had a serious bug.Homer Horwitz1-13/+52
- Fix that bug. It will work with OSSearch now, too - Add some caching to reduce inter-region requests.
2008-10-11Plumb the remaining search packets and replies.Melanie Thielker1-0/+28
2008-10-11Remove a UUID fudge that broke "Abandon Land"Melanie Thielker1-2/+2
2008-10-10Committing diva's LandSnapshot update patch. Also included is a smallMelanie Thielker1-0/+1
fix for the LandManagementModule. I changed LandSnapshot to use CachedUserInfo to take a load off the user server. Also, missing owner profiles are legit, warning removed.
2008-10-10added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for ↵MW1-1/+1
the new surface touch parameters in 1.21 viewers.
2008-10-10A bit more estate fudgingMelanie Thielker2-2/+13
2008-10-10Add the beginnings of a sim health check (through remote admin)Melanie Thielker1-0/+5
2008-10-09Clean up webmap-generation a bit:Homer Horwitz1-17/+3
- Remove some duplicated code - Avoid unnecessary allocation of variables/values if only used once anyway.
2008-10-08- Fix wrong order of max/min usage for clipping. Uses Util.Clamp nowHomer Horwitz1-2/+2
- Add support for immediate switching of Music/Media URLs. Radio-scripts should work now.
2008-10-08- removed some unnecessary conversions (double -> double)Homer Horwitz1-2/+2
2008-10-08Mantis#2354. Thank you kindly, Tglion for a patch that:Charles Krinke1-0/+24
The average-value of modify.ModifyBlock.Height in LLClientView.cs:4170 seem to be incorrect or it isn't the average? Mhhh... So the terrain build -> Flaten Sphere is unuseable. I have put in a patch that contains a workaround while the main problem is not solved.
2008-10-08* Re-enables map item requests.Teravus Ovares1-51/+261
* Puts remote requests in a single worker thread * Worker thread only starts when there are agents to serve * When there are no agents to serve, it shuts down * A good example of how to deal with threads in non-shared modules so they don't end up consuming threads per regions
2008-10-08warning squashingDr Scofield1-3/+3
2008-10-07* Disabling mapitem requests for surrounding regions as it's probably using ↵Teravus Ovares1-6/+6
up a lot of threads right now when regions are inaccessable
2008-10-07* Apply http://opensimulator.org/mantis/view.php?id=1207Justin Clarke Casey15-115/+168
* Implmements llModifyLand() and a check for the "Allow others to terraform flag" * Thanks tglion!
2008-10-07From: chris yeoh <yeohc@au1.ibm.com>Dr Scofield1-0/+13
If you use load-oar to transfer region data from one sim to another then currently inventory items can be left with unknown owner permission which results in them being no-mod/no-copy for everyone. The attached patch fixes things up so if the owner uuid does not exist on the destination system then it assigns ownership (and the creator for completeness) to the master avatar id. This will make it much more practical to share copies of regions :-)
2008-10-06* Stop the sim stats reporter reusing the same SimStatsPacket for all clientsJustin Clarke Casey1-1/+1
* I believe this was the cause of the remaining packet_out_of_order messages in the Linden client logs * There were race conditions where multiple clientstacks would overwrite each other's sequence numbers
2008-10-06* Made Mapitems more failure friendlyTeravus Ovares1-10/+86
2008-10-06Implement Parcel -> ForceOwnerToMe god mode packetMelanie Thielker2-0/+16
2008-10-06Exclude attachments from parcel prim countsMelanie Thielker1-1/+1
2008-10-06MapItems/Green DotsTeravus Ovares1-19/+63
* Fixes 1 too large count in region you're in (Region no longer reports the green dot about yourself to you) * For all local requests, the region will check itself instead of going to it's web service. (optimization)
2008-10-06Revert r6697 patch as the build fails.Charles Krinke15-168/+115
2008-10-06Mantis#1207. Thank you, TGlion for a patch that addresses:Charles Krinke15-115/+168
Implementation of llModifyLand() and There is a bug on permission-check of land-terraforming: x an y-coordinates are interchanged on function-call ExternalChecksCanTerraformLand. Correct: x is west, and y is north. 2) Missing check of "Other allow to terraform-flag" (Parcel.ParcelFlags.AllowTerraform)
2008-10-06Implements ObjectOwner god mode packet (Set Owner To Me admin option)Melanie Thielker1-0/+1
2008-10-06* Green dots on the mainmap for avatar.Teravus Ovares2-0/+174
* Initial implementation * You'll only be able to seen green dots on regions on the map that have been updated.
2008-10-05Plumb in the DirPlacesReply packetMelanie Thielker1-0/+4
2008-10-04Plumb packet DirPlacesQuery for search moduleMelanie Thielker1-0/+2
2008-10-04Added immediate TP failure message for TPs to regions that aren't there,Homer Horwitz1-2/+36
instead of the 130s timeout somewhere. Additionally, mark the map-tile as offline. This partly fixes the TP problems of Mantis 2332; the rest is a viewer problem (just relogin).
2008-10-04Add "Drop" functionality to pie menuMelanie Thielker1-0/+1
2008-10-03Add the missing bits for the new region-search:Homer Horwitz1-24/+33
- Added lookup in the data-layer - MySQL works - SQLite doesn't have a grid-db, so it won't work there - I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-) - Added the plumbing up to OGS1GridServices. This speaks with the grid-server via XMLRPC. - Modified MapSearchModule to use the new data. It's backward compatible; if used with an old grid-server, it just returns one found region instead of a list. - Refactored a bit. Note: This updates data, grid-server and region code. No new files.
2008-10-03This changeset changes the way chat from client is routed: Dr Scofield1-16/+16
old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
2008-10-03Mantis #1360Melanie Thielker1-2/+3
Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
2008-10-03* EventQueueGet is now working.Teravus Ovares1-1/+6
* Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
2008-10-02Added the first version of the MapSearchModule, which allows you to search forHomer Horwitz1-0/+119
regions in the in-world map. It currently only returns the first region that matches the search string; in a future version it will return more search results. Note: File added; run runprebuild.
2008-10-01- Added SendScriptTeleportRequest to IClientView and classes implementing it.Homer Horwitz1-0/+4
- Implemented llMapDestination.
2008-09-30Add two more default script engine paramsMelanie Thielker1-1/+1
2008-09-30Add the default script engine to the script creation from archive loadingMelanie Thielker1-1/+1
to make scripts loaded from oar start
2008-09-28Mantis#296. Thank you kindly, Idb for a patch that resolves:Charles Krinke2-0/+24
Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok.
2008-09-28Add some methods to allow modules so set client view optionsMelanie Thielker1-0/+9
2008-09-26* Patch from JHurlimanTeravus Ovares5-84/+55
* Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
2008-09-26* minor: remove warningsJustin Clarke Casey1-4/+4
2008-09-26* Wind updates. Still random.. but in 4 directions instead of two!Teravus Ovares2-27/+29
* It seems kind of silly to be building a 256x256 array just to use two 16 float blocks.. but for now the layerdata routine requires it so we'll go along with that. * We only fill a 32x16 area of the 256x256 float array with data. * We use patches 0,0 and 0,1 for the first and second patch to determine the direction and magnitude of the wind.
2008-09-25* Adds some WindTeravus Ovares2-0/+260
* A little wind wouldn't hurt anyone, right? This is the 'slightly breezy' setting.. hopefully you won't notice 'much' of a difference. * It turns out the terrain patch routine is similar enough to the wind version that it can be used to hack together a breeze generator with a few mods. * Not much configuration.. yet. You only get breeze updates in the general vicinity of your camera now to keep bandwidth usage down.. and we're not talking about 'much' movement at the moment. * initial version... could use improvement I'm sure.
2008-09-24Add a module selection option for the MapImage Module as wellMelanie Thielker1-0/+6
2008-09-24Correct a capitalization errorMelanie Thielker1-1/+1
2008-09-24Add WorldMapModule = "name" to OpenSim.ini. Default is "WorldMap".Melanie Thielker1-0/+9
2008-09-23Update svn properties, formatting cleanup.Jeff Ames1-1/+1
2008-09-23Small fix to eliminate a beauty spotMelanie Thielker1-1/+1
2008-09-23Update the permissions system to handle scripts and notecards the wayMelanie Thielker1-1/+65
it was meant to. No functional changes, just better code