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2008-11-16Add group prim count support to land propertiesMelanie Thielker1-1/+7
2008-11-14* test: Add scene root agent test stub, since I'll be picking up with ↵Justin Clarke Casey1-2/+0
something else the next time I start coding on OpenSim
2008-11-14* minor: remove mono compiler warningsJustin Clarke Casey1-4/+4
2008-11-14* Allow new script creation to be locked down to only gods if specified in ↵Justin Clarke Casey1-9/+58
OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
2008-11-14Reapplying a revised version of Christopher Yeoh's (IBM) patch for allowMelanie Thielker1-1/+6
inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature.
2008-11-14* Switch default permissions back to false (so they are not on) as they were ↵Justin Clarke Casey1-5/+1
two revisions ago, since it sounds like this was our agreed position from some time back * Make the default also false (to match what is in OpenSim.ini.example)
2008-11-14* Hook up create new object event in the permissions moduleJustin Clarke Casey1-1/+2
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions
2008-11-14* Implements terrain raw upload. You can now upload your .raw terrain files ↵Teravus Ovares3-0/+246
using the Estate Tools. * Could this be extended in the future to support .oar uploads too? Only time will tell!
2008-11-14reverting #7295, as it still fails a test case (as pointed out veryDr Scofield1-1/+1
kindly by sean) --- lesson learned: just running a "make test" is not sufficient, you need to precede it by a "make clean".
2008-11-14From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield1-1/+1
This patch makes llAllowInventoryDrop work with the permissions module enabled. Changes include: - Enabled PropagatePermissions when permissions module serverside perms is on - change ownership of item when item is dropped into an object. Ownership changes to the owner of the object the item is dropped into - propagation of permissions if the permissions module enabled (eg next-owner mask applied) - CHANGED_ALLOWED_DROP is now passed to the change script event if an item was allowed to be dropped into the object only because llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being passed). - Sets object flags correctly when llAllowInventoryDrop is called so clients are notified immediately of the change in state. Am not sure that calling aggregateScriptEvents is the right way to do it, but it works and seems to be the only way without making further changes to update LocalFlags
2008-11-14More groups plumbingMelanie Thielker1-0/+12
2008-11-13* Rename all the previous methods to be User rather than Avatar (for extra ↵Justin Clarke Casey1-8/+8
bonus points) public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID) public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID) public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID) public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID)
2008-11-13* Add Justin Clarke Casey1-4/+64
public bool ExternalChecksCanCreateAvatarInventory(int invType, UUID userID) public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID) public bool ExternalChecksCanCopyAvatarInventory(UUID itemID, UUID userID) public bool ExternalChecksCanDeleteAvatarInventory(UUID itemID, UUID userID) to ExternalChecks to handle avatar inventory checks (as opposed to object inv checks). * opensim-dev e-mail to follow concerning this shortly
2008-11-13* refactor: rename object inventory permission checks to distinguish between ↵Justin Clarke Casey1-7/+6
task inventory and agent inventory
2008-11-13* First part of a series of patchesJustin Clarke Casey1-7/+22
* Intension is to provide a way to lock down script creation to administrators/gods only * Defaults will remain as they are at the moment
2008-11-13* Attempt to make OpenSim.ini.example a bit more readable byJustin Clarke Casey1-506/+506
* Some rearrangement within sections * Indenting section contents * Also, correct indentation levels in PermissionsModule
2008-11-12* test: Add basic synchronous object remove testJustin Clarke Casey1-2/+4
2008-11-12* refactor: as per a recent opensim-dev thread, rename InnerScene to ↵Justin Clarke Casey2-2/+2
SceneGraph to make it more descriptive of its intended function
2008-11-11Prevent pieces from other people's HUDs from displaying at the center ofMelanie Thielker1-2/+2
every user's HUD
2008-11-11Allow gods to terraform without limits. Respect the Allow Others ToMelanie Thielker2-7/+9
Terraform flag in land.
2008-11-10* Commit allows downloading of the .raw terrain from the estate tools.Teravus Ovares2-1/+31
* Implements the SendInitiateDownload method in IClientAPI * Uses the ITerrainModule Interface to write a terrain file to disk then uses a FileStream to read the binary file from the disk and put it in a byte array. and save to the xFer list. * It then tells the client to download the file and the client initiates an Xfer request.
2008-11-10Removed some debug output I forgot to remove...Homer Horwitz1-13/+0
2008-11-09Script region crossing. This has not user functionality, but lays all theMelanie Thielker2-2/+2
groundwork.
2008-11-09Update svn properties. Add copyright headers. Minor formatting cleanup.Jeff Ames1-1/+1
2008-11-09Reintroduce transactionID to the parameter list for SendInstantMessage.Melanie Thielker1-1/+1
It is required by group IM and also for a proper implementation of item give, group notice attachments and offline IM.
2008-11-08* Added IClientIM to IClientCore interfacesAdam Frisby1-6/+5
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting. * Removed unused usings from Framework.*
2008-11-08Added necessary locking to LandManagementModule. As it is used by severalHomer Horwitz1-143/+239
threads concurrently, you'll get bad Heisenbugs without correct locking. This might fix Mantis#2413
2008-11-07* refactor: allocate local ids to prims only when an object is attached to a ↵Justin Clarke Casey2-2/+2
scene
2008-11-07* Apply patch in http://opensimulator.org/mantis/view.php?id=2397Justin Clarke Casey1-0/+5
* Fix from 7139 also needed in the Estate Menu teleport home functions * Thanks idb
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker1-1/+1
Too many fixes to list.
2008-11-06* minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey1-2/+2
2008-11-06Thanks Diva for a patch that makes WorldMapModule friendly to subclassing.Jeff Ames1-43/+32
2008-11-04* Stop an exception in getting assets for the archiver from crashing the simJustin Clarke Casey1-7/+16
2008-11-04* Practise some defensive programming - gracefully terminate the thread if ↵Justin Clarke Casey1-20/+28
there is a problm in the world map module rather than bringing down the whole server.
2008-11-04* Improve the previous fix by pushing the exception catching down into OGS1 ↵Justin Clarke Casey1-10/+1
grid services
2008-11-04* Temporary fix to stop a problem in getting neighbour info in the world map ↵Justin Clarke Casey1-1/+11
module from crashing the entire server
2008-11-04fix: ArchiveReadRequest.URIFetch stumbles over absent content length fieldDr Scofield1-1/+2
fix: region parameter in IRCBridgeModule XmlRpc was check for presence but not actually used...
2008-11-03* Use the UUID regex sitting in utils for detection of uuids embedded in scriptsJustin Clarke Casey1-9/+1
* Replaces the one in the module itself, which had a dumb bug in it anyway
2008-11-01Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz1-0/+4
on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
2008-11-01* refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ↵Justin Clarke Casey2-4/+3
SOP.IsAttachment
2008-11-01* Introduce an IsAttachment property on the group level (which just returns ↵Justin Clarke Casey1-1/+1
false if the group is already deleted) * This is to avoid repetitive null checks - I'm beginning to think that blasting away the root part on object deletion is actually a bad move. Perhaps we should leave it around and let the client ignore any superfluous packets (which it may well do anyway), since we're constantly exposing a race condition
2008-11-01* Fix http://opensimulator.org/mantis/view.php?id=2517Justin Clarke Casey1-1/+6
* Don't save attachments on saving oar, which stops them coming back as ghost prims
2008-10-30From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield1-1/+63
XIRCBrigeModule is transient, will merge it with IRCBridgeModule: extends/refactors IRCBridgeModule to support channel-per-region (if desired).
2008-10-29* Check in (disabled) results of not persisting avatar textures but rather ↵Justin Clarke Casey1-0/+4
sending ImageNotFound to clients if avatar textures are missing * Whilst this does automatically get the client to rebake, on crossing a region border the 'local' assets are left behind * There may be a cunning solution (such as squirting the assets on region crossing, or having them fetched from the original region) but instead I'm going to opt for the easy solution of keeping them in the asset database, for now
2008-10-28Update Sun options in OpenSim.ini.example. Minor cleanup in SunModule.cs.Jeff Ames1-9/+5
2008-10-27* Apply http://opensimulator.org/mantis/view.php?id=2468Justin Clarke Casey3-31/+85
* This time there are accompanying changes to the unit test to adapt it to the changes * Thanks tglion
2008-10-27* Temporarily revert terrain changes in r6976 and reinstate unit test from ↵Justin Clarke Casey3-79/+48
r6977. * If a change is going to affect a unit test, then please could we change the unit test at the same time? Otherwise this will never get done * It also seems a bad idea to disable tests which start failing unless there's a very good reason
2008-10-26Mantis #2428Melanie Thielker2-2/+2
Thank you, miceakitsune, for a patch that makes terraforming tools usable again
2008-10-26Committing a small fix for EventData along with more plumbing workMelanie Thielker1-1/+1
2008-10-25Disable terrain brush test until someone with terrain-fu can lookMelanie Thielker1-28/+28
at it and determine the new test parameters needed for the terrain brush with strength support