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My fork of OpenSim for IG and MG, called SledjChisl.
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2008-06-06
* This wraps the autopilot request to the client's sit response. An interes...
Teravus Ovares
1
-0
/
+1
2008-06-05
Update svn properties.
Jeff Ames
1
-25
/
+25
2008-06-05
* refactor: rename now inaccurate textureUuids to assetUuids
Justin Clarke Casey
1
-5
/
+5
2008-06-05
* exprimental: Export and reimport all items within a prim except Objects
Justin Clarke Casey
4
-13
/
+34
2008-06-05
* Change archiver 'textures' dir back to 'assets'
Justin Clarke Casey
4
-7
/
+7
2008-06-04
* Dearchive using assets metadata rather than assuming everything is a texture
Justin Clarke Casey
3
-19
/
+199
2008-06-04
Update svn properties.
Jeff Ames
1
-129
/
+129
2008-06-04
* Start writing out assets metadata file for archiver
Justin Clarke Casey
2
-17
/
+132
2008-06-04
Formatting cleanup, minor refactoring, svn properties.
Jeff Ames
6
-94
/
+94
2008-06-03
* experimental: archive out and reload textures within a prim's inventory
Justin Clarke Casey
1
-0
/
+9
2008-06-03
* Change single assets/ archiver directory to be textures/ instead
Justin Clarke Casey
3
-6
/
+5
2008-06-02
* experimental: Once we've received all the required assets from the asset se...
Justin Clarke Casey
1
-1
/
+13
2008-06-02
* experimental: Make OpenSim archiver save and reload all prim textures when ...
Justin Clarke Casey
1
-2
/
+11
2008-06-02
* Fixes a bug saving the current sun phase to the estate_settings file.
Teravus Ovares
2
-2
/
+10
2008-06-01
Update svn properties.
Jeff Ames
1
-45
/
+45
2008-06-01
* Fix build break by eliminating remaining IScenePermissions references - mus...
Justin Clarke Casey
1
-3
/
+1
2008-06-01
* Updates permission module so that GenericCommunicationPermission returns tr...
Teravus Ovares
1
-2
/
+3
2008-05-31
* Enable loading of textures in OpenSim archives with load-oar/save-oar
Justin Clarke Casey
1
-2
/
+0
2008-05-31
* Put in preparatory code to restore whole prim textures on archive load
Justin Clarke Casey
3
-3
/
+35
2008-05-30
* If you check fixed sun, in the estate tools 'terrain tab', the sun will fix...
Teravus Ovares
1
-1
/
+8
2008-05-30
* You can set the sun phase via the estate tools now. It doesn't persist a...
Teravus Ovares
1
-15
/
+16
2008-05-30
* Hook up archive loading to load in prim xml data
Justin Clarke Casey
4
-19
/
+57
2008-05-30
* Crudely migrate SceneXmlLoader into the Serializer module
Justin Clarke Casey
3
-4
/
+276
2008-05-30
* Successfully pick out prims.xml file from archive
Justin Clarke Casey
4
-5
/
+78
2008-05-30
* Read all files from tar archive
Justin Clarke Casey
2
-11
/
+55
2008-05-30
* Fixed a dangling event hook that I added.
Teravus Ovares
2
-6
/
+67
2008-05-30
Update svn properties. Formatting cleanup.
Jeff Ames
4
-177
/
+177
2008-05-30
* Added helper method to the Sun module to Get the Linden hour based on the m...
Teravus Ovares
2
-1
/
+18
2008-05-30
* Updated sun module to only send sun updates to root agents. Because it wa...
Teravus Ovares
1
-3
/
+54
2008-05-29
* Caches UUIDName requests
Teravus Ovares
1
-2
/
+46
2008-05-28
* Fixed a slight issue with the LLRAW exporter.
Adam Frisby
2
-3
/
+4
2008-05-28
* Minor: Another small log adjustment
Justin Clarke Casey
1
-1
/
+1
2008-05-28
* Minor: Log message clean up in archiver code
Justin Clarke Casey
2
-3
/
+5
2008-05-28
* Put in stubs for "load-oar" command, including ultra-primitive temporary ta...
Justin Clarke Casey
5
-11
/
+182
2008-05-28
* Put textures into a separate assets/ directory in the opensim archive
Justin Clarke Casey
2
-6
/
+37
2008-05-28
Mantis#1406. Thank you kindly, Xantor for a patch that:
Charles Krinke
1
-1
/
+1
2008-05-28
Formatting cleanup.
Jeff Ames
3
-76
/
+76
2008-05-28
Update svn properties. Fix inconsistent newlines.
Jeff Ames
1
-187
/
+187
2008-05-27
* Include prims.xml file in archive
Justin Clarke Casey
2
-5
/
+17
2008-05-27
* Add .jp2 extension to archived textures
Justin Clarke Casey
1
-1
/
+1
2008-05-27
* Write prim archives out as v7 tar files temporarily for testing purposes - ...
Justin Clarke Casey
2
-1
/
+186
2008-05-27
* Added new InstallPlugin interface to ITerrainModule.
Adam Frisby
2
-10
/
+22
2008-05-27
* Implement asynchronous assets request for archiving
Justin Clarke Casey
1
-116
/
+187
2008-05-26
* Patch from jhurliman - Implements a binary search in the LLRAW exporter whi...
Adam Frisby
1
-26
/
+44
2008-05-26
Thank you kindly, Melanie for a patch for script reset
Charles Krinke
1
-0
/
+2
2008-05-26
* Break out baby archiving code into separate class ready for async asset req...
Justin Clarke Casey
2
-54
/
+118
2008-05-26
* Extract and boil down necessary texture UUIDs for an archive of the scene p...
Justin Clarke Casey
1
-1
/
+14
2008-05-25
Update svn properties. Formatting cleanup.
Jeff Ames
3
-25
/
+25
2008-05-25
* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...
Teravus Ovares
1
-9
/
+27
2008-05-25
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
2
-1
/
+44
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