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2008-06-27* fix a bug where I was assuming all entities would be SceneObjectGroups - of...Justin Clarke Casey2-11/+18
2008-06-27* refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey1-1/+1
2008-06-27* Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey1-1/+1
2008-06-26* Put extensions on all assets in an archiveJustin Clarke Casey3-14/+66
2008-06-26Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke3-1/+27
2008-06-25added the flag param to IClientAPI.SendMapBlockMW2-4/+4
2008-06-25first part of Requestmapblocks fixes: Adds uint flags param to the OnRequestM...MW1-1/+2
2008-06-25Added support for terrain map to be serialised to xml(as base64 binary). usef...MW3-4/+77
2008-06-25Minor formatting cleanup.Jeff Ames1-4/+1
2008-06-23Mantis#1569. Thank you kindly, Nebadon for a patch thatCharles Krinke1-2/+2
2008-06-23* Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2-4/+0
2008-06-21* archive each object as a separate xml file rather than put them all in one ...Justin Clarke Casey4-65/+41
2008-06-21* refactor: Making some of the serialization names consistent, both within th...Justin Clarke Casey4-21/+52
2008-06-21* Remove redundant <scene> tag from individual object xml representationJustin Clarke Casey1-7/+19
2008-06-21* Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2-0/+16
2008-06-21* minor: start saving current prims xml to an objects/ directory in the archiveJustin Clarke Casey1-1/+1
2008-06-21* Adds Region ban capability to Regions. You access this by going to World->...Teravus Ovares2-1/+90
2008-06-19Mantis#1543. Thank you kindly, Jonc for a patch that:Charles Krinke2-4/+81
2008-06-18* Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares1-0/+4
2008-06-18Minor formatting cleanup.Jeff Ames2-27/+27
2008-06-17* Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey1-32/+1
2008-06-17* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...Justin Clarke Casey1-25/+1
2008-06-17Update svn properties.Jeff Ames2-187/+187
2008-06-17* Increase WEBMAP tile jpeg quality.Teravus Ovares1-1/+29
2008-06-16* Fix a bug in the archiver where I didn't realize a shape still needs its de...Justin Clarke Casey1-3/+8
2008-06-16* Enables binary data in BaseHttpServer with 'image' in content type.Teravus Ovares1-1/+80
2008-06-16* Allow archiver to save and load objects within other objects to arbitrary l...Justin Clarke Casey1-31/+99
2008-06-16* refactor: Fission ArchiveWriteRequest into prepare and execute classesJustin Clarke Casey4-40/+96
2008-06-16* Refactor: Break out AssetsRequest to a separate file in the Archiver moduleJustin Clarke Casey2-68/+111
2008-06-14* Enables maptile display in grid mode for simulators that are not on the sam...Teravus Ovares1-1/+3
2008-06-13Update svn properties, clean up formatting, refactor out duplicate hard-coded...Jeff Ames2-5/+5
2008-06-12* Split the World Map code into a module.Teravus Ovares1-0/+239
2008-06-12* refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey1-3/+2
2008-06-12* refactor: rename CreatePrimFromXml to CreatePrimFromXml2Justin Clarke Casey1-3/+10
2008-06-11*Parcel Prim Count Maximums moved to their own functions so modules can overr...mingchen4-4/+69
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames2-13/+12
2008-06-07Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object refe...mingchen1-3/+9
2008-06-06* This wraps the autopilot request to the client's sit response. An interes...Teravus Ovares1-0/+1
2008-06-05Update svn properties.Jeff Ames1-25/+25
2008-06-05* refactor: rename now inaccurate textureUuids to assetUuidsJustin Clarke Casey1-5/+5
2008-06-05* exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey4-13/+34
2008-06-05* Change archiver 'textures' dir back to 'assets'Justin Clarke Casey4-7/+7
2008-06-04* Dearchive using assets metadata rather than assuming everything is a textureJustin Clarke Casey3-19/+199
2008-06-04Update svn properties.Jeff Ames1-129/+129
2008-06-04* Start writing out assets metadata file for archiverJustin Clarke Casey2-17/+132
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames6-94/+94
2008-06-03* experimental: archive out and reload textures within a prim's inventoryJustin Clarke Casey1-0/+9
2008-06-03* Change single assets/ archiver directory to be textures/ insteadJustin Clarke Casey3-6/+5
2008-06-02* experimental: Once we've received all the required assets from the asset se...Justin Clarke Casey1-1/+13
2008-06-02* experimental: Make OpenSim archiver save and reload all prim textures when ...Justin Clarke Casey1-2/+11