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path: root/OpenSim/Region/Environment/Modules/World/TreePopulator (unfollow)
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2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
2009-02-02Minor formatting cleanup.Jeff Ames1-1/+1
2009-02-02* Adding the Tree module configuration options to OpenSim.ini.exampleTeravus Ovares1-9/+57
2008-12-19* refactor: Move tree code out into a separate moduleJustin Clarke Casey1-7/+9
2008-11-17Make newly created prims be the correct groupMelanie Thielker1-1/+1
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker1-1/+1
2008-10-14* refactor: rename SendKiPrimitive to SendKillObject since this appears more ...Justin Clarke Casey1-1/+1
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-19/+18
2008-08-15Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames1-6/+6
2008-08-14Refactor: Make the tree creation function take a UUID for the ownerMelanie Thielker1-5/+12
2008-05-24* Refactor: Collapse some multiple remove object pathsJustin Clarke Casey1-1/+1
2008-05-24* Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey1-1/+1
2008-05-24* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey1-1/+1
2008-05-03* Cleaned up code in Terrain, Tree and Map modules.Adam Frisby1-6/+3
2008-05-01* Rolled back a few changes.Adam Frisby1-2/+2
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-2/+2
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby1-1/+1
2008-05-01Update svn properties. Minor formatting cleanup.Jeff Ames1-250/+250
2008-04-30* Cruft removal step #1. Cleaning Modules directory.Adam Frisby1-40/+43
2008-04-30* Previous commit managed to miss some files despite me hitting 'Select all'.Adam Frisby1-0/+248