Commit message (Collapse) | Author | Files | Lines | ||
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2008-12-19 | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 1 | -7/+9 | |
2008-11-17 | Make newly created prims be the correct group | Melanie Thielker | 1 | -1/+1 | |
2008-11-07 | Attachments, attachments, and, did I say attachments? | Melanie Thielker | 1 | -1/+1 | |
Too many fixes to list. | |||||
2008-10-14 | * refactor: rename SendKiPrimitive to SendKillObject since this appears more ↵ | Justin Clarke Casey | 1 | -1/+1 | |
descriptive of what it actually does | |||||
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -19/+18 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-08-15 | Update svn properties, formatting cleanup, fix a couple compiler warnings. | Jeff Ames | 1 | -6/+6 | |
2008-08-14 | Refactor: Make the tree creation function take a UUID for the owner | Melanie Thielker | 1 | -5/+12 | |
Change the tree populator module to supply a sensible value | |||||
2008-05-24 | * Refactor: Collapse some multiple remove object paths | Justin Clarke Casey | 1 | -1/+1 | |
* Push some delete functionality into InnerScene to match what's already there for adding objects | |||||
2008-05-24 | * Refactor: Change previous commits Object methods to SceneObject methods ↵ | Justin Clarke Casey | 1 | -1/+1 | |
instead, on the basis that this is less likely to cause confusion with c#'s base object type | |||||
2008-05-24 | * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵ | Justin Clarke Casey | 1 | -1/+1 | |
basis that they all take SOG parameters to improve code readability for now | |||||
2008-05-03 | * Cleaned up code in Terrain, Tree and Map modules. | Adam Frisby | 1 | -6/+3 | |
* Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves. | |||||
2008-05-01 | * Rolled back a few changes. | Adam Frisby | 1 | -2/+2 | |
2008-05-01 | * Spring cleaning on Region.Environment. | Adam Frisby | 1 | -2/+2 | |
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. | |||||
2008-05-01 | * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵ | Adam Frisby | 1 | -1/+1 | |
with namespaces. | |||||
2008-05-01 | Update svn properties. Minor formatting cleanup. | Jeff Ames | 1 | -250/+250 | |
2008-04-30 | * Cruft removal step #1. Cleaning Modules directory. | Adam Frisby | 1 | -40/+43 | |
2008-04-30 | * Previous commit managed to miss some files despite me hitting 'Select all'. | Adam Frisby | 1 | -0/+248 | |
* Attached. |