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2008-06-23Mantis#1569. Thank you kindly, Nebadon for a patch thatCharles Krinke1-2/+2
addresses: Rotation of terrains varies between all the formats, Raw and R32 seem to be the same, while PNG, JPG, BMP all seem to be rotated 180 degrees different.
2008-05-28* Fixed a slight issue with the LLRAW exporter.Adam Frisby1-2/+2
* Linden uses a neutral height channel of 128.0 on their multiplier. OpenSim was using a neutral of 127.0 - this has been changed to 128.0, this may cause files exported to the .RAW format to look slightly different when loaded back in - it is highly recommended to use the R32 format instead which avoids these sorts of issues. * Made a tweak to the Terrain Plugin loading process.
2008-05-28Formatting cleanup.Jeff Ames1-1/+1
2008-05-26* Patch from jhurliman - Implements a binary search in the LLRAW exporter ↵Adam Frisby1-26/+44
which dramatically speeds up exports.
2008-05-16Formatting cleanup.Jeff Ames2-5/+5
2008-05-03* Cleaned up code in Terrain, Tree and Map modules.Adam Frisby5-30/+38
* Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
2008-05-01* Rolled back a few changes.Adam Frisby2-5/+5
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby2-5/+5
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-05-01Update svn properties. Minor formatting cleanup.Jeff Ames9-888/+888
2008-04-30* Cruft removal step #1. Cleaning Modules directory.Adam Frisby3-3/+0
2008-04-30* Commiting a bunch of missed files.Adam Frisby9-0/+900