Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Allow terrains to be loaded and saved from streams as well as directly to ↵ | Justin Clarke Casey | 2008-06-29 | 1 | -11/+32 |
| | | | | | | | | and from files * Should be making use of this in the next revisions | ||||
* | Mantis#1569. Thank you kindly, Nebadon for a patch that | Charles Krinke | 2008-06-23 | 1 | -2/+2 |
| | | | | | | | addresses: Rotation of terrains varies between all the formats, Raw and R32 seem to be the same, while PNG, JPG, BMP all seem to be rotated 180 degrees different. | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 1 | -3/+3 |
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* | * Cleaned up code in Terrain, Tree and Map modules. | Adam Frisby | 2008-05-03 | 1 | -4/+5 |
| | | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves. | ||||
* | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2008-05-01 | 1 | -171/+171 |
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* | * Commiting a bunch of missed files. | Adam Frisby | 2008-04-30 | 1 | -0/+172 |