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path: root/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs (follow)
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* fix: warnings from libomvDr Scofield2008-09-081-0/+4
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-66/+66
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* clean up and fixing a typo.Dr Scofield2008-09-031-1/+1
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* Mantis #2072Melanie Thielker2008-09-011-1/+14
| | | | | | | Griefer protection! When running without serverside permissions, let only the owner edit attachments. Having everyone able to do it just isn't right.
* Mantis #1999Melanie Thielker2008-08-191-0/+3
| | | | | | Allow the sim owner to add estate managers to any estate on the sim
* Formatting cleanup.Jeff Ames2008-08-181-1/+1
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* Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker2008-08-171-3/+7
| | | | | | and the permissions module
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-161-3/+3
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* Reshuffle to eliminate prim owner lookups unless gridgods are enabledMelanie Thielker2008-08-161-4/+7
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* Guard against a null ref in the permissions module when a profileMelanie Thielker2008-08-161-2/+5
| | | | | | fetch fails.
* Perils of copypaste. Missing references.Melanie Thielker2008-08-151-1/+2
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* Fix repeated user profile info lookups. Redirect those lookups to cache.Melanie Thielker2008-08-151-2/+3
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* Fix up master avatar handling for estate owners. Introduces a newMelanie Thielker2008-08-151-6/+7
| | | | | | | | | hierarchical rights structure. MasterAvatar: Owner of the region server (may be null), net gods (users with GodLevel 200), Estate owner (from database). Look at Opensim.ini.example to enable net gods. Estate owner will default to master avatar.
* Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames2008-08-151-2/+2
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* Make the estate owner work. Changes permissions checks to allow theMelanie Thielker2008-08-141-1/+7
| | | | | | | estate owner user the ability to add and remove estate managers, and have EM rights outside of that.
* Make the estate owner UUID from the database have the same rightsMelanie Thielker2008-08-131-1/+7
| | | | | | as the region master avatar, unless it's LLUUID.Zero (the default).
* *Added CommandIntentions that is used to describe a console commands hazard. ↵mingchen2008-07-251-2/+2
| | | | | | | HAZARDOUS if it modifies the simulator, NON_HAZARDOUS if it does a command that doesn't modify the simulator but does a background command such as a forced backup, and STATISTICAL if it returns debug or more information. *This is useful for implementing a protection system from unwanted script execution or for application modules needing to know what a command does.
* refactored LandData to use properties, and cleaned up the naming onSean Dague2008-07-231-6/+6
| | | | | | | the properties a bit to be more consistant with other objects (having things like .Name .Description, etc).
* Patch #9151Melanie Thielker2008-07-181-11/+1
| | | | | | Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
* Patches #9143 and #9144 (Mantis #1723)Melanie Thielker2008-07-121-1/+1
| | | | | | | | | | Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval.
* * Oops, turn off permissions debugging I stupidly hardcodedJustin Clarke Casey2008-07-111-1/+1
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* * Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2008-07-111-1/+10
| | | | | | * might help to diagnose mantis 1712
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-1/+2
| | | | | not break trunk.
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-5/+5
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* Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-0/+9
| | | | | | Adds handlers for the reclaim land functionality, plus all needed permissions checks.
* Added support for terrain map to be serialised to xml(as base64 binary). ↵MW2008-06-251-2/+0
| | | | | | | | useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-3/+1
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Updates permission module so that GenericCommunicationPermission returns ↵Teravus Ovares2008-06-011-2/+3
| | | | true. Instant messages, inventory transfers use this.. and it was always returning false.
* Thank you kindly, Melanie, for:Charles Krinke2008-05-231-1/+2
| | | | | | | Nothing huge, but the new button code for producing a new script does well, but the script will not allow for name change once created. It reverts back to new script.
* * Tweaked patch mantis 1302 and committing it.Teravus Ovares2008-05-171-2/+2
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* Formatting cleanup.Jeff Ames2008-05-161-68/+68
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* Committing patch from Melanie. 0001290: [PATCH] implement permissions ↵Teravus Ovares2008-05-151-1/+7
| | | | | | | | propagation and script module hooks. Thanks Melanie! * Implements quite a few inventory related perms. * (from Teravus) Fixes Take Copy
* * Committing Patch mantis 0001275: [PATCH] Add more perms-fu. From Melanie. ↵Teravus Ovares2008-05-151-8/+85
| | | | | | | Thanks Melanie! * Adds hooks in the permission module for CanReadScript, CanEditScript, CanCopyInventory, CanDeleteInventory, CanEditNotecard, CanViewNotecard, CanViewScript.. and a few more. The functionality in the default module returns true.
* * Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking ↵Teravus Ovares2008-05-141-16/+13
| | | | permissions modules. From Melanie. Thanks Melanie!
* * Fixed deleting prim.Teravus Ovares2008-05-141-1/+1
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* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-141-0/+9
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* Formatting cleanup.Jeff Ames2008-05-141-2/+2
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* *Locked objects can now be unlockedmingchen2008-05-131-1/+1
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* *Locked objects now delete after accepting warning as expectedmingchen2008-05-131-9/+9
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* *Complete redo of the permissions modulemingchen2008-05-131-339/+479
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* * Minor tweak to TerrainChannelAdam Frisby2008-05-091-1/+1
| | | | | * Minor tweak to Permissions/PermissionsModule.cs
* *Added all the permission checks to the sceneexternalchecks and modified ↵mingchen2008-05-081-42/+58
| | | | | | | permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
* *Fixed bug causing Object Duplication to not correctly follow permissionsmingchen2008-05-071-1/+4
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* *Added CanRunScript to SceneExternalChecksmingchen2008-05-071-0/+2
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* *Added SceneExternalChecks.cs that is used to manage checking the results of ↵mingchen2008-05-071-1/+10
| | | | multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?'
* De-tabify source.Jeff Ames2008-05-061-3/+3
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* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-061-7/+7
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* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-0/+698