Commit message (Collapse) | Author | Files | Lines | ||
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2008-05-14 | * Adding the very bare minimum for the client to register user as having the ↵ | Teravus Ovares | 1 | -0/+6 | |
group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets. | |||||
2008-05-14 | * Refactored OutPacket out of ScenePresence | Teravus Ovares | 1 | -0/+9 | |
* Down to 65 warnings. | |||||
2008-05-14 | * Refactored OutPacket and FirstName/LastName out of Friends Module. | Teravus Ovares | 1 | -0/+10 | |
2008-05-13 | *Complete redo of the permissions module | mingchen | 1 | -1/+1 | |
*Removed hardcoded permissions checks *Added permissions checks where needed | |||||
2008-05-11 | Update svn properties. | Jeff Ames | 2 | -763/+763 | |
2008-05-11 | * Un-break the NPC avatar.. you know.. the one that sits in your sim and ↵ | Teravus Ovares | 1 | -0/+5 | |
shouts, 'This is my sim, get out!' | |||||
2008-05-11 | * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ↵ | Adam Frisby | 2 | -0/+759 | |
them out. * Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this]) |