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2008-06-27last round of warning squashing. calling it a day now.Dr Scofield1-8/+8
2008-06-26Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke1-0/+1
Adds handlers for the reclaim land functionality, plus all needed permissions checks.
2008-06-25added the flag param to IClientAPI.SendMapBlockMW1-1/+1
2008-06-21* Adds Region ban capability to Regions. You access this by going to ↵Teravus Ovares1-0/+5
World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
2008-06-19Mantis#1543. Thank you kindly, Jonc for a patch that:Charles Krinke1-1/+3
Implements terrain bake from Region/Estate dialog and respects estate settings during terraforming
2008-06-18* Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares1-0/+4
2008-06-11*Parcel Prim Count Maximums moved to their own functions so modules can ↵mingchen1-1/+1
override the default method of calculating how many prims a parcel can have.
2008-06-06* This wraps the autopilot request to the client's sit response. An ↵Teravus Ovares1-0/+1
interesting, but successful way to do it. * This also takes care of a few error situations that were previously never seen.
2008-05-28Mantis#1406. Thank you kindly, Xantor for a patch that:Charles Krinke1-1/+1
llLoopSound sends out one packet to clients in view, so it doesn't work anymore when clients enter later on, or the prim is modified in any way. Solution: Stored sound data on prim, send full update instead. llStartSound and llLoopSound now accept both LLUUIDs to a sound as well as object inventory sound names. llStopSound clears prim data and sends full update.
2008-05-26Thank you kindly, Melanie for a patch for script resetCharles Krinke1-0/+2
that creates the event handler chain ready to hook by script engines
2008-05-25* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares1-1/+5
2008-05-24This enables return from the parcel object owner display.Teravus Ovares1-0/+1
There's some oddness with the parcel counts, but if you can get past the oddness, you can return objects under an owner that you have permission to return.
2008-05-20Add copyright notices.Jeff Ames1-3/+28
Fix spelling typo (Thanks ChrisDown for pointing this out)
2008-05-18* Group type stuff. Nothing spectacular. two packets, sorta almost semi ↵Teravus Ovares1-0/+7
half tiny amount implemented.
2008-05-17* Tweaked patch mantis 1302 and committing it.Teravus Ovares1-1/+16
2008-05-14* Adding the very bare minimum for the client to register user as having the ↵Teravus Ovares1-0/+6
group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets.
2008-05-14* Refactored OutPacket out of ScenePresence Teravus Ovares1-0/+9
* Down to 65 warnings.
2008-05-14* Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares1-0/+10
2008-05-13*Complete redo of the permissions modulemingchen1-1/+1
*Removed hardcoded permissions checks *Added permissions checks where needed
2008-05-11Update svn properties.Jeff Ames2-763/+763
2008-05-11* Un-break the NPC avatar.. you know.. the one that sits in your sim and ↵Teravus Ovares1-0/+5
shouts, 'This is my sim, get out!'
2008-05-11* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ↵Adam Frisby2-0/+759
them out. * Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this])