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My fork of OpenSim for IG and MG, called SledjChisl.
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Land
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LandObject.cs
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Files
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2008-07-14
Patch #9149
Melanie Thielker
1
-1
/
+1
2008-07-14
Patch #9147
Melanie Thielker
1
-3
/
+11
2008-07-08
* Changed casing of some archaic methods to conform with code standards
lbsa71
1
-5
/
+5
2008-06-11
*Parcel Prim Count Maximums moved to their own functions so modules can overr...
mingchen
1
-2
/
+41
2008-05-25
Update svn properties. Formatting cleanup.
Jeff Ames
1
-3
/
+3
2008-05-24
* Fixes endless loop in the Land Module when selecting any object.
Teravus Ovares
1
-0
/
+3
2008-05-24
This enables return from the parcel object owner display.
Teravus Ovares
1
-23
/
+63
2008-05-24
* Implements selected object return.
Teravus Ovares
1
-25
/
+45
2008-05-16
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-14
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-13
*Complete redo of the permissions module
mingchen
1
-35
/
+47
2008-05-06
*LLClientView is now pushed the EstateSettings instead of pulling it from the...
mingchen
1
-1
/
+1
2008-05-06
* Cleaning up code, making it conform to OpenSim standards.
Adam Frisby
1
-4
/
+4
2008-05-05
*Standardized the Land module by removing all references to libsecondlife.pac...
mingchen
1
-224
/
+35
2008-05-03
* For your fragging desire, damage enabled land works, but watch out!, life d...
Teravus Ovares
1
-0
/
+5
2008-05-01
* Rolled back a few changes.
Adam Frisby
1
-15
/
+15
2008-05-01
* Spring cleaning on Region.Environment.
Adam Frisby
1
-15
/
+15
2008-05-01
Update svn properties. Minor formatting cleanup.
Jeff Ames
1
-927
/
+927
2008-04-30
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
1
-121
/
+106
2008-04-30
* Commiting a bunch of missed files.
Adam Frisby
1
-0
/
+943