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path: root/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs (follow)
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* * Fixes endless loop in the Land Module when selecting any object.Teravus Ovares2008-05-241-0/+3
| | | | | * Fixes returning objects when the object owner hasn't been in the simulator since the simulator started up last.
* This enables return from the parcel object owner display.Teravus Ovares2008-05-241-1/+29
| | | | | There's some oddness with the parcel counts, but if you can get past the oddness, you can return objects under an owner that you have permission to return.
* *Refactor of the LandManagementModule that allows OpenSim to run without itmingchen2008-05-231-18/+937
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* *Complete redo of the permissions modulemingchen2008-05-131-1/+3
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* *Land/Parcel upates are now correct with a significant movement by the Clientmingchen2008-05-091-0/+1
| | | | | *Moved OnSignificantClientMovement to where it is supposed to be - SceneEvents and not ScenePresence
* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-061-2/+2
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* *Fixed up EstateManagementModule to the module standard - no more packets ↵mingchen2008-05-041-0/+15
| | | | | | | allowed! *Started cleaning up the land module
* * Rolled back a few changes.Adam Frisby2008-05-011-3/+3
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-3/+3
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-78/+78
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* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-9/+2
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* * Commiting a bunch of missed files.Adam Frisby2008-04-301-0/+86