Commit message (Collapse) | Author | Files | Lines | ||
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2008-07-08 | * Changed casing of some archaic methods to conform with code standards | lbsa71 | 1 | -1/+1 | |
2008-07-03 | *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual ↵ | mingchen | 1 | -1/+2 | |
creation/reclaim/sale date. | |||||
2008-06-26 | Mantis#1597. Thank you, Melanie for a patch that: | Charles Krinke | 1 | -1/+17 | |
Adds handlers for the reclaim land functionality, plus all needed permissions checks. | |||||
2008-06-11 | *Parcel Prim Count Maximums moved to their own functions so modules can ↵ | mingchen | 1 | -1/+11 | |
override the default method of calculating how many prims a parcel can have. | |||||
2008-06-07 | Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object ↵ | mingchen | 1 | -3/+9 | |
reference not set to an instance of object' exception | |||||
2008-05-24 | * Fixes endless loop in the Land Module when selecting any object. | Teravus Ovares | 1 | -0/+3 | |
* Fixes returning objects when the object owner hasn't been in the simulator since the simulator started up last. | |||||
2008-05-24 | This enables return from the parcel object owner display. | Teravus Ovares | 1 | -1/+29 | |
There's some oddness with the parcel counts, but if you can get past the oddness, you can return objects under an owner that you have permission to return. | |||||
2008-05-23 | *Refactor of the LandManagementModule that allows OpenSim to run without it | mingchen | 1 | -18/+937 | |
2008-05-13 | *Complete redo of the permissions module | mingchen | 1 | -1/+3 | |
*Removed hardcoded permissions checks *Added permissions checks where needed | |||||
2008-05-09 | *Land/Parcel upates are now correct with a significant movement by the Client | mingchen | 1 | -0/+1 | |
*Moved OnSignificantClientMovement to where it is supposed to be - SceneEvents and not ScenePresence | |||||
2008-05-06 | * Cleaning up code, making it conform to OpenSim standards. | Adam Frisby | 1 | -2/+2 | |
2008-05-04 | *Fixed up EstateManagementModule to the module standard - no more packets ↵ | mingchen | 1 | -0/+15 | |
allowed! *Started cleaning up the land module | |||||
2008-05-01 | * Rolled back a few changes. | Adam Frisby | 1 | -3/+3 | |
2008-05-01 | * Spring cleaning on Region.Environment. | Adam Frisby | 1 | -3/+3 | |
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. | |||||
2008-05-01 | Update svn properties. Minor formatting cleanup. | Jeff Ames | 1 | -78/+78 | |
2008-04-30 | * Cruft removal step #1. Cleaning Modules directory. | Adam Frisby | 1 | -9/+2 | |
2008-04-30 | * Commiting a bunch of missed files. | Adam Frisby | 1 | -105/+86 | |
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -3/+4 | |
(this took a while to run). | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+26 | |
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 1 | -10/+8 | |
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | |||||
2008-01-05 | Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. | Tedd Hansen | 1 | -1/+1 | |
Some debug info for startup added to find bugs. ++ | |||||
2007-12-31 | Set svn:eol-style and svn:ignore. | Jeff Ames | 1 | -105/+105 | |
2007-12-30 | Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵ | Tedd Hansen | 1 | -2/+2 | |
ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication. | |||||
2007-12-30 | server->script event path almost ready for remote scriptengine (translation ↵ | Tedd Hansen | 1 | -0/+3 | |
table between local script ID and remote script ID missing) | |||||
2007-12-30 | Added ScriptEngine.RemoteServer module | Tedd Hansen | 1 | -124/+102 | |
2007-12-30 | In this commit I am using an editor feature called "Save All" before I commit. | Tedd Hansen | 1 | -1/+2 | |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -1/+1 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 1 | -2/+2 | |
notice of doom | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -21/+12 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-19 | changes to pass nini config object to the modules that get | Sean Dague | 1 | -132/+133 | |
loaded so that they may read out any bits they are interested in | |||||
2007-10-10 | * Gave ModuleLoader some good lovin' | lbsa71 | 1 | -132/+132 | |
* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files | |||||
2007-09-13 | remove ^M, as native storage should be UNIX format, and ^M in/out mashing | Sean Dague | 1 | -132/+132 | |
will happen on the windows side now that eol-style is correct | |||||
2007-09-13 | Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵ | Tedd Hansen | 1 | -10/+10 | |
member names to smallcapsy. | |||||
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 | |
2007-09-08 | Converted the LSL scripting engine into a IRegionModule, so now all ↵ | MW | 1 | -2/+31 | |
"modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back). Removed the reference to OpenJpeg in the DynamicTextureModule, to see if that was causing the build problem someone is having. Added a Temporary fix for the "existing connection was forcibly closed by the remote host" exception on windows when a user logs out of a multiregion instance. Some early work to prepare for improving the way clients are updated (about prims etc). | |||||
2007-08-25 | Added class for "long commands" (command that returns as event) with ↵ | Tedd Hansen | 1 | -0/+2 | |
dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error). | |||||
2007-08-22 | (Untested) Scripts are individually loaded into objects (on rez), and event ↵ | Tedd Hansen | 1 | -19/+13 | |
fired likewise. Bugfixes coming in next commit. | |||||
2007-08-22 | A case of 'while I was working someone set me up the bomb'. | lbsa71 | 1 | -1/+2 | |
2007-08-22 | * Added stub OnRezScript handler with plentiful of comments | lbsa71 | 1 | -0/+11 | |
2007-08-18 | Moved in-AppDomain event execution from Script to ↵ | Tedd Hansen | 1 | -1/+1 | |
OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor). | |||||
2007-08-18 | Started on AppDomains for ScriptEngine. Moved llFunctions in ↵ | Tedd Hansen | 1 | -0/+3 | |
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded. | |||||
2007-08-17 | Pimped up Default.lsl. Now featuring a touch counter. | Tedd Hansen | 1 | -1/+4 | |
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script. | |||||
2007-08-16 | * Now sending manager, host and root host to Script in constructor. | lbsa71 | 1 | -3/+10 | |
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions | |||||
2007-08-14 | krinkec's updates to ll* interface and functions | Tedd Hansen | 1 | -3/+3 | |
2007-08-14 | llSay() works again. Cleanup of debug messages. | Tedd Hansen | 1 | -2/+2 | |
2007-08-14 | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 1 | -4/+8 | |
2007-08-13 | Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵ | Tedd Hansen | 1 | -0/+1 | |
now works, but llSay only outputs to server console. | |||||
2007-08-13 | (DotNet) ScriptEngine is now loaded and added to Scene during startup. | Tedd Hansen | 1 | -1/+1 | |
2007-08-09 | ScriptEngine just needs 2 events hooked up and llSay() implemented to work. ↵ | Tedd Hansen | 1 | -2/+2 | |
See TODO.txt for details. | |||||
2007-08-08 | Added ScriptEngine.DotNetEngine | Tedd Hansen | 1 | -87/+77 | |