| Commit message (Expand) | Author | Files | Lines |
2008-08-30 | * Oops, add landmarks to region archive loading/saving | Justin Clarke Casey | 2 | -1/+9 |
2008-08-28 | Update svn properties, formatting cleanup. | Jeff Ames | 2 | -4/+4 |
2008-08-26 | * On loading archives, report an error if an asset does not have the expected... | Justin Clarke Casey | 2 | -45/+61 |
2008-08-18 | Formatting cleanup. | Jeff Ames | 9 | -158/+158 |
2008-08-16 | Refactor a lot of direct calls to OGS1 to use the cached version instead. | Melanie Thielker | 1 | -1/+3 |
2008-08-15 | Fix up master avatar handling for estate owners. Introduces a new | Melanie Thielker | 1 | -0/+2 |
2008-08-09 | * if the user uuid is present, preserve ownership information when loading an... | Justin Clarke Casey | 1 | -10/+43 |
2008-08-06 | From: alan webb <alan_webb@us.ibm.com> | Dr Scofield | 1 | -0/+4 |
2008-07-25 | * Remove dumb bug I put in which meant that an archive save would never compl... | Justin Clarke Casey | 2 | -2/+10 |
2008-07-23 | Update svn properties. Formatting cleanup. Remove a compiler warning. | Jeff Ames | 1 | -1/+1 |
2008-07-21 | * Give new uuids to all the objects loaded in from an archive. | Justin Clarke Casey | 1 | -6/+6 |
2008-07-21 | * minor: stick filename being loaded/saved from in save/load xml/oar informat... | Justin Clarke Casey | 1 | -3/+1 |
2008-07-21 | * minor: change misleading 'all assets found' message to instead tell how man... | Justin Clarke Casey | 4 | -23/+35 |
2008-07-18 | * refactor: break out sog loading code into two parts so that post-deserializ... | Justin Clarke Casey | 1 | -13/+11 |
2008-07-14 | * On an archive load, make the master avatar the owner of all scene objects f... | Justin Clarke Casey | 1 | -0/+11 |
2008-07-14 | * For now, when loading an archive all the existing scene objects get deleted... | Justin Clarke Casey | 1 | -0/+5 |
2008-07-13 | * Actually persist restored archives to the database - wasn't actually doing ... | Justin Clarke Casey | 2 | -7/+18 |
2008-07-12 | * Elminate most of the debugging log output from the archive commands | Justin Clarke Casey | 5 | -33/+35 |
2008-07-12 | * On archive loading, tell the user how many objects we are ignoring because ... | Justin Clarke Casey | 1 | -3/+13 |
2008-07-12 | * Make archive default tar file modes more permissive | Justin Clarke Casey | 1 | -1/+1 |
2008-07-12 | * Start compressing archives | Justin Clarke Casey | 4 | -34/+30 |
2008-07-08 | * Don't fail the archive operation if exceptions are encountered while analyz... | Justin Clarke Casey | 1 | -34/+42 |
2008-07-07 | * Start scripts loaded from an archive | Justin Clarke Casey | 1 | -2/+10 |
2008-07-07 | * switch terrain archiving to raw32 rather than png to avoid unnecessary post... | Justin Clarke Casey | 1 | -1/+1 |
2008-07-06 | * In archiver, scan scripts for embedded asset uuids and save these out | Justin Clarke Casey | 1 | -1/+39 |
2008-07-06 | * refactor: archiver code clean up so that it's more readable for the next fu... | Justin Clarke Casey | 1 | -20/+43 |
2008-07-04 | * extend archiving asset analysis to clothing | Justin Clarke Casey | 1 | -9/+9 |
2008-07-04 | * On archiving, analyze body parts and save textures referenced from them | Justin Clarke Casey | 1 | -1/+20 |
2008-07-04 | * refactor: break out archiver's combined sync-async asset request routine re... | Justin Clarke Casey | 1 | -25/+37 |
2008-07-02 | * Allow archiver to operate even if there are 0 scene objects to save | Justin Clarke Casey | 2 | -18/+14 |
2008-07-02 | * Start writing out control file in archive. Only contains version informati... | Justin Clarke Casey | 2 | -1/+36 |
2008-07-02 | * Twiddle with archive asset extensions yet again | Justin Clarke Casey | 2 | -45/+45 |
2008-06-30 | properly explaining each #pragma warning disable | Dr Scofield | 1 | -4/+8 |
2008-06-29 | * Reload terrain from archive if there is one | Justin Clarke Casey | 1 | -5/+31 |
2008-06-29 | * Save terrain information in archive | Justin Clarke Casey | 3 | -3/+32 |
2008-06-27 | last round of warning squashing. calling it a day now. | Dr Scofield | 2 | -1/+5 |
2008-06-27 | * Experiment with not bothering with a seperate assets metadata file - extrac... | Justin Clarke Casey | 3 | -32/+69 |
2008-06-27 | * fix a bug where I was assuming all entities would be SceneObjectGroups - of... | Justin Clarke Casey | 2 | -11/+18 |
2008-06-26 | * Put extensions on all assets in an archive | Justin Clarke Casey | 3 | -14/+66 |
2008-06-23 | * Remove all use of asset.InvType, as outlined in mailing list discussion | Justin Clarke Casey | 2 | -4/+0 |
2008-06-21 | * archive each object as a separate xml file rather than put them all in one ... | Justin Clarke Casey | 4 | -65/+41 |
2008-06-21 | * refactor: Making some of the serialization names consistent, both within th... | Justin Clarke Casey | 1 | -13/+17 |
2008-06-21 | * Remove a bug I created in r5171 where taking an object would terminate the ... | Justin Clarke Casey | 1 | -0/+15 |
2008-06-21 | * minor: start saving current prims xml to an objects/ directory in the archive | Justin Clarke Casey | 1 | -1/+1 |
2008-06-18 | Minor formatting cleanup. | Jeff Ames | 2 | -27/+27 |
2008-06-17 | Update svn properties. | Jeff Ames | 2 | -187/+187 |
2008-06-16 | * Fix a bug in the archiver where I didn't realize a shape still needs its de... | Justin Clarke Casey | 1 | -3/+8 |
2008-06-16 | * Allow archiver to save and load objects within other objects to arbitrary l... | Justin Clarke Casey | 1 | -31/+99 |
2008-06-16 | * refactor: Fission ArchiveWriteRequest into prepare and execute classes | Justin Clarke Casey | 4 | -40/+96 |
2008-06-16 | * Refactor: Break out AssetsRequest to a separate file in the Archiver module | Justin Clarke Casey | 2 | -68/+111 |