Commit message (Collapse) | Author | Files | Lines | ||
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2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -3/+3 | |
2008-07-12 | * Elminate most of the debugging log output from the archive commands | Justin Clarke Casey | 1 | -6/+6 | |
2008-07-12 | * Make archive default tar file modes more permissive | Justin Clarke Casey | 1 | -1/+1 | |
2008-07-12 | * Start compressing archives | Justin Clarke Casey | 1 | -7/+5 | |
2008-05-28 | * Minor: Log message clean up in archiver code | Justin Clarke Casey | 1 | -3/+3 | |
2008-05-28 | * Put in stubs for "load-oar" command, including ultra-primitive temporary ↵ | Justin Clarke Casey | 1 | -2/+1 | |
tar loading code * Currently as a test, this will successfully load only the first file of an opensim archive and do absolutely nothing with it | |||||
2008-05-28 | * Put textures into a separate assets/ directory in the opensim archive | Justin Clarke Casey | 1 | -5/+26 | |
* Fix nre where the asset couldn't be found * Not ready yet | |||||
2008-05-28 | Formatting cleanup. | Jeff Ames | 1 | -41/+41 | |
2008-05-27 | * Include prims.xml file in archive | Justin Clarke Casey | 1 | -2/+10 | |
2008-05-27 | * Write prim archives out as v7 tar files temporarily for testing purposes - ↵ | Justin Clarke Casey | 1 | -0/+174 | |
not even gzipping yet! * Using hacked up code to create the correct tar archive headers - this stuff should really go away again before too long * No user functionality yet |