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path: root/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs (unfollow)
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2008-05-28* Put in stubs for "load-oar" command, including ultra-primitive temporary ↵Justin Clarke Casey1-203/+0
tar loading code * Currently as a test, this will successfully load only the first file of an opensim archive and do absolutely nothing with it
2008-05-28* Put textures into a separate assets/ directory in the opensim archiveJustin Clarke Casey1-5/+26
* Fix nre where the asset couldn't be found * Not ready yet
2008-05-28Formatting cleanup.Jeff Ames1-41/+41
2008-05-27* Include prims.xml file in archiveJustin Clarke Casey1-2/+10
2008-05-27* Write prim archives out as v7 tar files temporarily for testing purposes - ↵Justin Clarke Casey1-0/+174
not even gzipping yet! * Using hacked up code to create the correct tar archive headers - this stuff should really go away again before too long * No user functionality yet