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path: root/OpenSim/Region/Environment/Modules/World/Archiver/AssetsRequest.cs (follow)
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-7/+7
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-181-5/+5
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* * Remove dumb bug I put in which meant that an archive save would never ↵Justin Clarke Casey2008-07-251-1/+8
| | | | complete if there were any missing assets
* * minor: change misleading 'all assets found' message to instead tell how ↵Justin Clarke Casey2008-07-211-3/+11
| | | | many were actually located
* Update svn properties.Jeff Ames2008-06-171-114/+114
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* * refactor: Fission ArchiveWriteRequest into prepare and execute classesJustin Clarke Casey2008-06-161-3/+12
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* * Refactor: Break out AssetsRequest to a separate file in the Archiver moduleJustin Clarke Casey2008-06-161-0/+105