aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Formatting cleanup.Jeff Ames2008-08-181-23/+23
|
* * Put extensions on all assets in an archiveJustin Clarke Casey2008-06-261-4/+3
| | | | | | | * Choice of extensions is a scratch set, may not yet be correct * This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-231-3/+0
| | | | | | * This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-101-6/+6
|
* Update svn properties.Jeff Ames2008-06-051-25/+25
|
* * exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey2008-06-051-4/+8
| | | | | | * Not yet ready for public use
* * Change archiver 'textures' dir back to 'assets'Justin Clarke Casey2008-06-051-1/+1
|
* * Dearchive using assets metadata rather than assuming everything is a textureJustin Clarke Casey2008-06-041-0/+184
* However, still not actually archiving anything except textures