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path: root/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs (unfollow)
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2008-08-18Formatting cleanup.Jeff Ames1-23/+23
2008-06-26* Put extensions on all assets in an archiveJustin Clarke Casey1-4/+3
* Choice of extensions is a scratch set, may not yet be correct * This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate
2008-06-23* Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey1-3/+0
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames1-6/+6
2008-06-05Update svn properties.Jeff Ames1-25/+25
2008-06-05* exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey1-4/+8
* Not yet ready for public use
2008-06-05* Change archiver 'textures' dir back to 'assets'Justin Clarke Casey1-1/+1
2008-06-04* Dearchive using assets metadata rather than assuming everything is a textureJustin Clarke Casey1-0/+184
* However, still not actually archiving anything except textures