Commit message (Expand) | Author | Files | Lines | |
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2009-02-04 | - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it | Mike Mazur | 1 | -2/+2 |
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -3/+3 |
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -23/+23 |
2008-06-26 | * Put extensions on all assets in an archive | Justin Clarke Casey | 1 | -4/+3 |
2008-06-23 | * Remove all use of asset.InvType, as outlined in mailing list discussion | Justin Clarke Casey | 1 | -3/+0 |
2008-06-10 | Update svn properties. Formatting cleanup. | Jeff Ames | 1 | -6/+6 |
2008-06-05 | Update svn properties. | Jeff Ames | 1 | -25/+25 |
2008-06-05 | * exprimental: Export and reimport all items within a prim except Objects | Justin Clarke Casey | 1 | -4/+8 |
2008-06-05 | * Change archiver 'textures' dir back to 'assets' | Justin Clarke Casey | 1 | -1/+1 |
2008-06-04 | * Dearchive using assets metadata rather than assuming everything is a texture | Justin Clarke Casey | 1 | -0/+184 |