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path: root/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs (unfollow)
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2008-06-27* Experiment with not bothering with a seperate assets metadata file - ↵Justin Clarke Casey1-1/+1
extract necessary minimum metadata from asset filenames * Make all file extensions single - double extensions look ugly and probably aren't good for Windows
2008-06-26* Put extensions on all assets in an archiveJustin Clarke Casey1-5/+5
* Choice of extensions is a scratch set, may not yet be correct * This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate
2008-06-23* Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey1-1/+0
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames1-7/+6
2008-06-05* exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey1-6/+23
* Not yet ready for public use
2008-06-05* Change archiver 'textures' dir back to 'assets'Justin Clarke Casey1-4/+4
2008-06-04Update svn properties.Jeff Ames1-129/+129
2008-06-04* Start writing out assets metadata file for archiverJustin Clarke Casey1-0/+129
* Ignoring it on reload as of yet