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My fork of OpenSim for IG and MG, called SledjChisl.
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Archiver
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ArchiveWriteRequestExecution.cs
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2009-02-02
* Establish OnOarFileSaved EventManager event and subscribe to that instead o...
Justin Clarke Casey
1
-16
/
+15
2009-01-30
* Extend archive save test to check for the presence of the file for the obje...
Justin Clarke Casey
1
-1
/
+8
2009-01-23
* Write a simple archive loading test which doesn't actually do any testing y...
Justin Clarke Casey
1
-3
/
+3
2009-01-23
* minor: small tweak to archive save completion log message
Justin Clarke Casey
1
-2
/
+1
2009-01-23
* Add direct stream loading and saving methods to the archive module.
Justin Clarke Casey
1
-6
/
+6
2008-12-30
* Implement saving of region settings in OAR files
Justin Clarke Casey
1
-5
/
+9
2008-12-19
* refactor: Rename IRegionSerialiser and move into interfaces namespace
Justin Clarke Casey
1
-2
/
+2
2008-10-15
* minor: oops, small textual tweak
Justin Clarke Casey
1
-1
/
+1
2008-10-15
* minor: during opensim archive creation, tell the user that it may take some...
Justin Clarke Casey
1
-1
/
+4
2008-09-06
Mantis #2133
Melanie Thielker
1
-1
/
+1
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-6
/
+6
2008-08-18
Formatting cleanup.
Jeff Ames
1
-19
/
+19
2008-07-21
* minor: change misleading 'all assets found' message to instead tell how man...
Justin Clarke Casey
1
-4
/
+10
2008-07-12
* Start compressing archives
Justin Clarke Casey
1
-1
/
+2
2008-07-07
* switch terrain archiving to raw32 rather than png to avoid unnecessary post...
Justin Clarke Casey
1
-1
/
+1
2008-07-02
* Allow archiver to operate even if there are 0 scene objects to save
Justin Clarke Casey
1
-3
/
+1
2008-07-02
* Start writing out control file in archive. Only contains version informati...
Justin Clarke Casey
1
-1
/
+31
2008-06-29
* Save terrain information in archive
Justin Clarke Casey
1
-1
/
+20
2008-06-27
* fix a bug where I was assuming all entities would be SceneObjectGroups - of...
Justin Clarke Casey
1
-5
/
+5
2008-06-21
* archive each object as a separate xml file rather than put them all in one ...
Justin Clarke Casey
1
-6
/
+28
2008-06-18
Minor formatting cleanup.
Jeff Ames
1
-7
/
+7
2008-06-17
Update svn properties.
Jeff Ames
1
-73
/
+73
2008-06-16
* refactor: Fission ArchiveWriteRequest into prepare and execute classes
Justin Clarke Casey
1
-83
/
+73
2008-05-28
* Put in stubs for "load-oar" command, including ultra-primitive temporary ta...
Justin Clarke Casey
1
-3
/
+3
2008-05-26
* Break out baby archiving code into separate class ready for async asset req...
Justin Clarke Casey
1
-54
/
+2
2008-05-26
* Extract and boil down necessary texture UUIDs for an archive of the scene p...
Justin Clarke Casey
1
-1
/
+14
2008-05-25
Update svn properties. Formatting cleanup.
Jeff Ames
1
-20
/
+20
2008-05-24
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
1
-0
/
+6
2008-05-24
* Get the xml2 entities serialization representation in the archiver module
Justin Clarke Casey
1
-5
/
+51
2008-05-22
* Plug in stubbed out archiver module
Justin Clarke Casey
1
-24
/
+23
2008-05-20
Add copyright notices.
Jeff Ames
1
-3
/
+28
2008-05-11
* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...
Adam Frisby
1
-2
/
+0
2008-05-09
Update svn properties.
Jeff Ames
1
-48
/
+48
2008-05-08
* Some refactorings.
Adam Frisby
1
-0
/
+48