Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Put in preparatory code to restore whole prim textures on archive load | Justin Clarke Casey | 2008-05-31 | 1 | -1/+26 | |
| | | | | | | * No user functionality yet | |||||
* | * Hook up archive loading to load in prim xml data | Justin Clarke Casey | 2008-05-30 | 1 | -1/+4 | |
| | | | | | | * This now has equivalent functionality to load-xml2 - no asset data is restored yet | |||||
* | * Successfully pick out prims.xml file from archive | Justin Clarke Casey | 2008-05-30 | 1 | -1/+22 | |
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* | * Read all files from tar archive | Justin Clarke Casey | 2008-05-30 | 1 | -2/+6 | |
| | | | | | | * No reload functionality implemented yet | |||||
* | Update svn properties. Formatting cleanup. | Jeff Ames | 2008-05-30 | 1 | -66/+66 | |
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* | * Minor: Another small log adjustment | Justin Clarke Casey | 2008-05-28 | 1 | -1/+1 | |
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* | * Put in stubs for "load-oar" command, including ultra-primitive temporary ↵ | Justin Clarke Casey | 2008-05-28 | 1 | -0/+66 | |
tar loading code * Currently as a test, this will successfully load only the first file of an opensim archive and do absolutely nothing with it |