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path: root/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs (follow)
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* * Put in preparatory code to restore whole prim textures on archive loadJustin Clarke Casey2008-05-311-1/+26
| | | | | | * No user functionality yet
* * Hook up archive loading to load in prim xml dataJustin Clarke Casey2008-05-301-1/+4
| | | | | | * This now has equivalent functionality to load-xml2 - no asset data is restored yet
* * Successfully pick out prims.xml file from archiveJustin Clarke Casey2008-05-301-1/+22
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* * Read all files from tar archiveJustin Clarke Casey2008-05-301-2/+6
| | | | | | * No reload functionality implemented yet
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-66/+66
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* * Minor: Another small log adjustmentJustin Clarke Casey2008-05-281-1/+1
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* * Put in stubs for "load-oar" command, including ultra-primitive temporary ↵Justin Clarke Casey2008-05-281-0/+66
tar loading code * Currently as a test, this will successfully load only the first file of an opensim archive and do absolutely nothing with it