Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Start writing out control file in archive. Only contains version ↵ | Justin Clarke Casey | 2008-07-02 | 1 | -0/+5 |
| | | | | information right now. | ||||
* | * Twiddle with archive asset extensions yet again | Justin Clarke Casey | 2008-07-02 | 1 | -44/+44 |
| | | | | | | * Reintroducing asset type but this time in a long form, and with _ rather than . | ||||
* | properly explaining each #pragma warning disable | Dr Scofield | 2008-06-30 | 1 | -4/+8 |
| | | | | | | massaging OSHttpRequestPump to not abort on exceptions... | ||||
* | * Save terrain information in archive | Justin Clarke Casey | 2008-06-29 | 1 | -1/+6 |
| | | | | | | | * Not yet reloading * Terrain saving will be optional a little further down the line | ||||
* | last round of warning squashing. calling it a day now. | Dr Scofield | 2008-06-27 | 1 | -0/+4 |
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* | * Experiment with not bothering with a seperate assets metadata file - ↵ | Justin Clarke Casey | 2008-06-27 | 1 | -24/+24 |
| | | | | | | | | extract necessary minimum metadata from asset filenames * Make all file extensions single - double extensions look ugly and probably aren't good for Windows | ||||
* | * Put extensions on all assets in an archive | Justin Clarke Casey | 2008-06-26 | 1 | -5/+58 |
| | | | | | | | * Choice of extensions is a scratch set, may not yet be correct * This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate | ||||
* | * archive each object as a separate xml file rather than put them all in one ↵ | Justin Clarke Casey | 2008-06-21 | 1 | -1/+1 |
| | | | | | | | | single large file * this is being done for reasons of compositionality | ||||
* | * minor: start saving current prims xml to an objects/ directory in the archive | Justin Clarke Casey | 2008-06-21 | 1 | -1/+1 |
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* | * exprimental: Export and reimport all items within a prim except Objects | Justin Clarke Casey | 2008-06-05 | 1 | -1/+1 |
| | | | | | | * Not yet ready for public use | ||||
* | * Change archiver 'textures' dir back to 'assets' | Justin Clarke Casey | 2008-06-05 | 1 | -1/+1 |
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* | * Dearchive using assets metadata rather than assuming everything is a texture | Justin Clarke Casey | 2008-06-04 | 1 | -0/+5 |
| | | | | | | * However, still not actually archiving anything except textures | ||||
* | * Change single assets/ archiver directory to be textures/ instead | Justin Clarke Casey | 2008-06-03 | 1 | -1/+1 |
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* | Update svn properties. | Jeff Ames | 2008-06-01 | 1 | -45/+45 |
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* | * Put in preparatory code to restore whole prim textures on archive load | Justin Clarke Casey | 2008-05-31 | 1 | -1/+6 |
| | | | | | | * No user functionality yet | ||||
* | * Successfully pick out prims.xml file from archive | Justin Clarke Casey | 2008-05-30 | 1 | -0/+45 |