Commit message (Collapse) | Author | Files | Lines | ||
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2008-02-19 | * Add documentation | Justin Clarke Casey | 1 | -1/+35 | |
* The reason why pending downloads tick ever upwards is because missing assets are never signalled to the TextureSender * Rectifying this is not straightfoward, but this will constitute the next patch. * This does not explain the memory leak. | |||||
2008-02-10 | Clean up logging calls using String.Format explicitly | Jeff Ames | 1 | -2/+2 | |
2008-02-09 | * In the most basic situations, ClientView and ScenePresence no longer leak ↵ | Justin Clarke Casey | 1 | -2/+2 | |
memory * However, I'm no longer sure they were even a big contributory factor (to this particular leak, there are other causes of other leaks). I need better measurement techniques * Removed most of my debugging gawp | |||||
2008-02-09 | Mostly debugging verbosity which I shall very shortly comment out. | Justin Clarke Casey | 1 | -1/+7 | |
Just want to try this out on windows quickly. | |||||
2008-02-05 | Added copyright statements. | Jeff Ames | 1 | -0/+28 | |
2008-01-08 | * Removed unneeded and uneeded debug message | lbsa71 | 1 | -2/+0 | |
2008-01-03 | * changed form Debug to Verbose on Texture sending | lbsa71 | 1 | -1/+1 | |
2008-01-03 | * Added removal of TextureSenders and UserTextureDownloadService on agent ↵ | lbsa71 | 1 | -1/+14 | |
leaving region. | |||||
2008-01-03 | Set svn:eol-style. | Jeff Ames | 1 | -97/+97 | |
2008-01-03 | * Some work on TextureDownloadModule | lbsa71 | 1 | -0/+98 | |
* fixed Cancel bug |